
Explore a dark world brimming with hidden mysteries, master a diverse combat system, and inhabit the dual forces of two sisters in a coming-of-age dark fantasy story with fast-paced action, vicious enemies, and spectacular boss fights.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 2.29/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.8Kreviews | 73% | — | $1.5M |
| $39.99 | 2.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really good game with some camera issues but ends on a cliffhanger with a canceled sequel
Sometimes I fantasize about Briar coming home drunk and beating me until I feel numb. She kicks me in the ribs until I can hardly breathe. Then she starts to cry and apologizes, begging me to forgive her. She holds me all night as I gently cry into her Chest. Please help is there any hope for me.
喜欢鬼泣之类可以作为不错的代餐,就是前期发育比较痛苦,后期技能和操作熟悉后可以有一些鬼泣的爽感,剧情嘛,也算有特色,自圆其说,伏笔也埋下了,就看能不能开发续作了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.6K | 79% | $2.99 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.6K | 86% | $12.99 | |
| $1.5M | 3.4K | 91% | $24.99 | |
| $1.5M | 2.1K | 86% | $19.99 | |
| $1.5M | 3.7K | 86% | $21.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 12 | 50% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.8K | 108 | 79% | $11.54 | |
| $0 | 24 | 75% | Free | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Czech*languages with full audio support
| $39.99 |
| 882ratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这应该是这家制作组做过最大型的作品了,能看出来团队缺乏大型项目的经验,且开发周期可能比较仓促。 先说优点:作为一款 ACT,战斗"刷刷刷"的爽快感是到位的,角色形象也很帅气(感觉参考了《剑风传奇》)。 建模和场景贴图都不错,光影表现很好。 但核心问题在于:ACT 最重要的是流畅,而本作恰恰卡在了这里。 2022年的GAME,全程固定视角的设计非常迷,大部分场景给人一种"上帝视角战棋游戏"的错位感,完全没发挥出正常3D游戏应有的空间感。 场景大量重复,塞了太多规则 此外存在明显的抽帧&卡顿问题,连跳跃动作都有不自然的停顿。 即便高配显卡也会出现掉帧,优化确实一般。 建议玩的话要开启垂直同步并将帧率锁定在 60fps。 差评在那个傻狗视角+限时跳板+跳跳乐 你卡视角,就很难掌握跳板边界了,你还整个不可控的透明跳板,卡着这个傻狗视角,设计师脑袋长在头后面是吧,完全拖延时间的设计。 傻狗存档点,重新开始,从章头重开?
i hate roaming around for memories
I really hope to see more from the devs
Surprisingly enjoyable, some levels I think go on for a bit too long, but the final stretch is quite fun.
Скучно, душно и однообразно. Игра сделана качественно, ощущается, что бюджет был, но играл я в это через силу, благо это допустимо по вечерам, по паре часов за день, потому что из сюжета не выпадаешь (его тут и нет по сути), а механик не так уж и много. Думаю, что лучше пройти мимо, если Вы не такой мазохист как я.
这逆天视角和僵硬的动作是认真的吗?
Achei ok, futuramente irei revisitar....
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.