
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这个游戏还是要慢慢研究,内容很多,但是现在大部分人都没有了耐心。吃个快餐就跑了。特别是那些做视频攻略的,大部分都是开个单机、调个倍率,一、两天做个视频出来搞点流量,然后就换游戏了。 还是要坐下来慢慢品,才能知道味道好坏。
So good- perfect partner game and or friend highly recommend, Flaws are not that dramatic as some may seem to make it- this is my kind of game especially massive maps cant wait to see what else you guys are going to create/upload/update its just really fun!
Its rough to mark this as unrecommended, because the game has good moments and its within acceptable price limits, but when I consider all the pros and cons, there is still more cons then pros. PROS perks/skills of NPCs. There is rather large variety, some might even be considered funny, and they do actually impact their behavior. So (almost) every tribesman you recruit is unique. There is a decent amount of ways to make them usefull. Still a bit tricky to understand the system though. weather changes. The rain could be more visible, but otherwise the atmosphere is good. Large amount of items to craft and stations to build. Lots of setting customizations. For singleplayer, you can toggle a fly-like mode to build higher places without movement difficulties. Decent amount of tamable animals I am not a fan of progression trees, but the one in this game is not bad. Accaptable price CONS Considering the game is centered around building a tribe, the map and building system is very unfriendly towards it. There are large areas around POIS or spawnpoints where you can't build at all, and the most stunning spots for base are usually taken by these. You rather rely on building on even ground, but there aren't many even spots on the map. And if you choose to build verticaly, there are some hard 'support' structure rules - Two blocks from supporting wall or foundation and you are done building, unless you build another support. Over 100 hours in and I still haven't found enough interesting spot to build my place in. This alone is a huge negativity for me. And what eventually caused my frustration and uninstalling. Low amount of decoration elements for your settlement. There are some basic tables, chairs, trophies, christmas tree... but thats almost it. Even with more benevolent settings for gathering amount, the amount of resources you need to build buildings is staggering, especially if you decide to use wedges foundations instead of building blocks. Having to spend around 2500 stone to build basic 10x10 grin of stone foundations, not to mention walls, floors, and roofs is just... mad. Broken promises and fails to meet given dates from the devs. Calling shifting three icons over the screen and reducing text in one place a 'complete HUD overhaul' Amateurish looking UI, with basic font over a greyish background. Takes a while to get used to it and orient yourself in it. No horizontal beams, meaning there is no chance to build roofs over pillars, you have to have a wall under your roof, or atleast have a floor snaped up on the pillar, but in that case you will have to have pillar every two blocks, otherwise the flooring wont have support... Lack of visual style, in general. I havent played Shifting sands yet to talk about that. Perhaps the map is more friendly for building?
fun, smooth so far, i will check in again later
Starting the game is a matter of luck. which also takes hours until it works. crash to desktop or game files are not correct.
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嗯?创造模式不影响成就获取?
EA時にシングルと公式PVE、正式リリース後にDLCマップをシングルでプレイ。 アクションサバクラに良くあるBotWライクなSDキャラアクションではなく、ソウルライク系。かなり大味だけど。 ファームして装備作ってボス倒して次のマップに進むという典型的なサバクラだけど、仮面やら蛮人集めやら色々とコンテンツは多めなので単調さは比較的感じにくい。 個人的には結構好きだけど、あまり他人には勧められないなぁ 公式PVEのNAは比較的平和。だけどラグがひどい。ARKのサーバーでダークソウルをプレイするのを想像してほしい。いちおう接続人数5人以下の時間帯があればソロで攻略可能(人数多いと対処不可能なラグでモーション見えた時には既に攻撃くらってて即死してる)。 DLCマップは製作途中なのでお勧めしません。ノーヒントでいきなり進めなくなるからかなり不親切。 訓練の導入によって少なくともLv20以上の蛮人をテイムする意味が皆無になったので攻略の楽しさが半減した。公式サーバーだと最初の蛮人拠点の取り合いが酷いことになってそう・・・
Отличная игра! Не надоедающая боевая система, умные враги, хорошая рпг система! Всем крайне советую, особенно тем кому нравятся Такие проекты как :Valheim,Once human, Palworld. Новое DLC с полетом ,новой картой и летающими кораблями вообще пушка! Игра суровая для новичков , но очень затягивает.
Das Spiel gibt mir Vibes, wie als ich das erste mal Ark: Survival Evolved gespielt hatte. Soweit meine Erfahrung reicht: ++ Man kann ALLES automatisieren + Wenig Bugs und kaum Performance Probleme + Welt ist Groß und vielfältig + Einige verschiedene Tiere, wovon man auch fast alle Zähmen kann + Viele Interessante Bosse und Dungeons + Skillbased Kampfsystem + Man kann all seine Gefährten auch Aktiv übernehmen und Steuern + Entwickler sind Aktiv und wollen Performance und Overlay weiter verbessern (-) Für viele vermutlich zu Komplex & Grindy (Gibt aber auch soweit ich weiß einen Modus, der nur aufs Kämpfen ausgelegt ist) (-) Kostenpflichtige DLCs für weitere Maps (Muss aber fairerweise sagen, dass zum Launch der neuen Map ALLE Spieler, welche das Spiel schon hatten oder neu kauften, innerhalb eines Monats vom Launch aus, die Map bzw. das DLC GRATIS bekommen konnten) (-) Zu viel HUD und Tutorial (Kann man aber easy per Knopfdruck ein-, und ausblenden) - Die Menschen Ingame sehen alle zu ähnlich aus (braucht mehr Variationen in Gesichtsform und Haarstyle) Fazit: Es gibt somit einige Gute, sowie nicht so Gute Aspekte. Jedoch kann man durch eigene Einstellungen einige davon beheben.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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