
As heir to the fallen Divine Beast Sect, restore your clan by exploring procedurally generated Jianghu realms, forging pacts with mythical beasts, and combining Martial Skills × Blessings × Enchantments to craft your ultimate combat style—experience intense, satisfying roguelite action!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound Roguelike is a 2D pixel-art action-adventure game that blends Roguelite combat builds with creature collecting. To revive your Sect, you must dive into dangerous Mystic Realms, find various Divine Beast companions, and lead your Sect back to become No.1!

▸ Build Playstyle: Choose from 4 martial arts: Blade, Gun, Fist, or Energy Sword. Combine them with 3 Skills and 9 Enchantment slots to easily define your unique combat style!
▸ Blessing Combos: Collect 140+ combat Blessing Buffs. Combine specific Blessings to activate powerful "Bond" effects.
▸ Permanent Growth: Practice techniques to upgrade stats—Max HP, Crit Rate, Beast Power... Every run makes you stronger than the last!

▸ Divine Beast Collection: What hatches from the eggs in hidden dungeons? Besides the mighty Azure Dragon and the chill Capybara, there’s even “Chicken Bro”, trained for two and a half years… Collectors, this is your paradise!
▸ Battle Companions: Ride Divine Beasts into battle or fight side-by-side. Use their unique skills to clear maps easily.
▸ Divine Beast Fusion: Will they evolve to look cooler or just weirder? No doubt, they will be stronger.

▸ Ascend the Ranking Ladder: Compete in the global Sect rankings and challenge players from all over the world in real-time!
▸ Idle Management: Unlock the "Exhibit Area" and let your beasts work to earn money for you. Enjoy the freedom of idle gains!
Soulbound Roguelike is now available on Steam! Come pet the beasts, test your combos, and experience the unique fun of "Roguelite + Taming"!
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2] 神兽门少主出山[/h2] 当没落的宗门等待复兴,我们该如何在波谲云诡的江湖秘境中重铸神兽门荣光?《灵契江湖:御灵志》,一款非常有诚意的2D动作肉鸽游戏,极其自由的武技构筑设计,充满变数与惊喜的神兽收集,武侠国风的像素美学让整体的画面表现又提高了一个等级。那么到底本作究竟怎样,现在就跟着我一起来看看吧。 [h2] 复兴宗门,从收服神兽开始![/h2] 故事开始于很久以前,神兽门是一个十分强大且兴旺的宗门,其中每位弟子都会与自己的神兽一起并肩作战,使得宗门地位在江湖中名声远扬,但不知从什么时候宗门内再没见过新的神兽,随着最后一头神兽的离世,神兽门渐渐衰落。直到有一天一位叫做黄老六的神兽门中人出现,让事情出现了转机,他让我们这个徒弟,在这场充满随机的江湖秘境中展开旅程,收集大量的资源来振兴宗门。这是一个十分关键的机会,而我们毕竟从他身上学会了一系列的本事,也能算是神兽门的正统传人了,那么就由我们这个神兽门少主出山! 神兽门,神兽门,神兽孵化可是我们所会的一大本事,这也是本作的一大特色,其中的用处多多,有了神兽相伴也不需要一个人孤独地在武林中受苦了。在冒险的过程中我们收集到各种各样的神兽蛋,将它们带回大本营中培养孵化,成为我们的宠物或者是强大的战斗伙伴,每只神兽都有自己极为特别的能力以及属性,这让原本较为单一的战斗充满了变化,其会一直影响着我们去尝试不同的打法流派,全新未知的体验所带来的兴奋感,让重复游玩也变得有意思了起来。 甚至我们孵化出多余的神兽也不会浪费,在局外将将它们放入“神兽展区”去挂机打工赚取白银,而获得的资源可以用来提升整体实力,升级门派建筑,扩大资源储备,形成可持续的战力成长循环。而这一整个过程简单来说有点像是在刷宝一样,只不过刷取的是大量的神兽蛋而已,谁不想自己亲手孵出更加强力的神兽,很好地满足了许多喜欢刷刷刷玩家的需求,所有的辛苦付出都在爆出极品的那一刻变得值得。 [h2] 怪物们,时代变了![/h2] 既然说到了神兽,我们也不能只依靠外力来增强实力,其实玩家自身所操控的角色也是一位武侠高手,各路武学招式,装备技巧那是都不在话下,像是刀刃、拳术,甚至还出现了热武器枪械,从兜里掏出喷火枪长距离连续喷射造成大面积的灼烧,狙击步枪所使用的弹药可以直接穿透敌人的身体继续命中下一个敌人,散弹枪顾名思义贴脸近距离一枪一个不是事,这才体验到什么叫做“七步之外枪快,七步之内枪又准又快”。 虽然游戏中我们最多可以获取三个主动技能,但一个技能上还能继续增加三个附魔效果,冒险途中的随机事件以及战斗奖励,都能获得有被动增益的祝福,接着增益之间还可能存在着羁绊连携,这样能再多拥有新的增益,单单是这些技能增益就能让我们打造出许多种可能。能看得出来制作组真的在这上面花了许多心思,为了丰富战斗的策略深度,着重设计了这个“武技X祝福X附魔”的流派构筑上。 再搭配上之前所提到的神兽,神兽大部分时间下并不是我们来进行操控,它将陪伴在我们身边并提供额外的属性加成,只有在需要的时候进行召唤才能驾驭神兽为我们作战,值得注意,无论是召唤神兽还是使用技能都需要消耗法力,而法力是需要通过战斗来获取的,合理规划武技与召唤神兽的释放顺序,追求在面对怪物时保持高效的输出与资源循环能力,这些让整个战斗玩法变得丰富,这才是真正超乎你想象的构筑体验。个人体验下来整体游戏的操作手感不错,战斗机动性强且玩法多样,像素的画面很流畅舒服,相信喜欢动作冒险的玩家会对本作满意。 [h2]总结[/h2] 这是一款很有潜力的动作冒险类游戏,游戏的自由构筑丰富程度很高,并且每部分内容也很完善,细腻的像素画面让整体的战斗体验更加具有代入感。最核心的神兽培养目前体验还是挺不错的,期待制作组后续继续拓展一下神兽的玩法,相信本作的质量会更上一步。感兴趣的玩家可以尝试下,看看你能培养出哪些神兽。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America +1 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
世界上最痛的不是NTR,是包里一堆蛋没钱孵……
刚爽了一把buff溢出屏幕的天胡局来评论,天胡局跟开了风灵月影有什么区别?夯
如果用键盘+鼠标玩 推荐把默认键位修改一下 召唤神兽→Q 治疗→E (好玩,祝制作者大麦👍👍👍)
为了支持国产独立游戏买的,结果意外好玩,虽然只是2D像素,但技能特效做得挺华丽,肉鸽玩法目前体验下来,随机性给得很足。 唯一想吐槽的是不能随时取消攻击后摇,导致有时候贪刀来不及闪避必死,,,
很解压德游戏,当个爽游玩,还不错
内核做的真好,仿星界战士那套。神兽也很有意思,就是画面做的真糙,玩一会头晕了。
这个价格配这个体验不值,个人制作可以体谅,期待游戏更好 游戏优点就是初始角色本体牛逼,有二段跳和无限挑飞可以上天。 技能连携看不出来是谁和谁连携,然后为啥我5个技能轮着随机,后面更是连着黑市和技能房间,附魔和休息室如同消失了一样 放技能需要能量点,但是在战斗时经常想放技能结果没点数,有个技能提醒就好了 开始长按A键跳过没动画,按着玩结果跳过剧情了。手柄的按键提示字体太小了,看不清啊 蓄力伤害怎么就比不蓄力高两点伤害,风险高收益低。 声望塔操作太卡了。飞镖怎么还优先打远处的敌人啊 小怪和boss登场的无敌,落地给我一巴掌带走我一截血。技能无敌怎么看不出效果,没有提示和特效,小怪都有个无敌提示玩家没有,血瓶补充全看运气,点背的话手里一堆碎片结果遇不到休息室含恨而终 神兽纯在感真的低,纯buff工具人,不打怪就算了还和我共享血条骑它机动性还不如我自己跳来得实在。神兽离远了还无法召唤过来,跟木头一样。 闪避成功没提示没特效。boss出场还等他半天,然后落地无敌。
Steam Deck可以运行,躺床上刷两把非常舒服,有存档也可以随时退出,适合摸鱼。
这游戏不知怎么回事突然就卡BUG了,不能交互,只能重来,看似四个角色,只有初始角色,可以浮空。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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