
Soulblight is a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. Embrace your flaws to survive a journey through an unforgiving Sanctuary. Gluttony, Lust, Cannibalism - how far are you willing to go?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 195reviews | 36% | — | $61.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this for only 9 minutes and already got annoyed by the controls. If you're going to be a keyboard-only game you should a) use the arrow keys for movement and b) allow keybinds to be changed. Using WASD + Tab + JKL is really awkward, especially because you have to hold Tab constantly. The game itself is also awkward. It's top-down and has an artstyle that makes it hard to tell what things are. You have to hold Tab for everything related to the inventory. The tutorial poorly explains what to do. I got to some machine, i briefly saw some interactive option on it and then it killed me with a deathbeam. And this was the tutorial for switching targets? It's all very off-putting.
平台吃灰去吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, German, Spanish - Spain, French, Italian, Hungarian*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this for free from one of those random CD key things and I'm sorry if the key that I got was a stolen one, but that sympathy doesn't travel over to my opinion of Soulblight. I see a good idea for a game, but, it just ain't there, the game gets repetitive real fast and its not all that fun. The controls really need to have a remapping option, and not just a few different button combinations. The story is there, but it doesn't keep me all that engaged. If this game does ever get updated again, I'd recommend adding a way to skip going back to that hub area every time you die, because that just helps drags the game into the pits of boredom. Would I recommend Soulblight? Nah.
1/10
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konu falan baya iyide bu kontroller ne oç
Meh, I don't think it is for me.
kontroller baya karmaşık tema olarak hoş buldum fakat baya oynanılşı zor bi yapısı var üstte görünüm aksiyon diyelim çabuk soğuduk
They say it's best played with a controller. Controller can not save this garbage. It is best to avoid it. I put the exact amount of effort in this review as they did when they made this game. Not recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 62.9K | 95% | $4.99 | |
| $40.3K | 200 | 82% | $9.99 | |
| — | 0 | — | — | |
| $583.2K | 1.4K | 74% | $19.99 | |
| $176.7K | 698 | 80% | $11.99 | |
| $165.2K | 478 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.7K | 130 | 79% | $14.99 | |
| $61.7K | 260 | 90% | $14.99 | |
| $61.7K | 119 | 84% | $19.99 | |
| $61.7K | 434 | 66% | $4.99 | |
| $61.7K | 223 | 59% | $9.99 | |
| $61.7K | 267 | 72% | $9.99 |