
Soar into a gravity-defying parkour adventure. Run, jump, and glide through surreal landscapes and deadly factories on a mission to liberate captive souls.
Modeled estimate, not a reported figure. How we estimate →
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About
Soul Drifter is an atmospheric single-player first-person platformer set in a surreal underwater world.
You’re a fallen angel in an unfamiliar world. Master your skills to save captive souls in this atmospheric adventure.
Soar into heart-pounding parkour runs on courses only possible for someone with wings. Rack up airtime as you glide across vast chasms, dash through obstacles, and flap your wings for a powerful double jump. String together moves and enter a flow state in which you’ll barely need to touch the ground. Just manage your stamina carefully — there’s nothing to catch you if you fall.
Take on fast-paced parkour courses that put your new skills to the test. Muster your courage to enter the final challenge of each level — a massive factory that will challenge both your movement accuracy and reaction time.
Step into a surreal, unfamiliar world. Encounter wide open underwater vistas, narrow factory corridors, and towering structures meant to communicate with the gods. Why are other souls kept imprisoned here — and what did their captors intend to do with them?
Glide through the air by mastering the stamina system
Activate special moves like dashes and double jumps
Explore levels in a great variety of different biomes, from natural vistas to dangerous factories
Collect hidden data tablets to learn more about the strange world you've landed in
Defeat difficult "boss" levels at the end of each area to save your friends
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The game reaches a really nice flow state, feels really good when you figure out a section.
gut
Awesome game, really enjoying it so far. Very atmospheric design. Loved the mix between the magical landscapes and abandoned industrial areas. It's giving you an eerie feeling, which is also nicely supported by the stories around this beautiful worldbuilding. Good balance between casual platforming areas and some that are a little more of a challenge, but always managable without getting too frustrating. Great game. If you're into platformers don't miss out on this!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
souldrifter is a fun game with a unique world that lets you slide into the flow of playing thanks to the meditative and relaxed music and the beautiful world.
I am now scared of red glowing things and had a blast 10/10
The Final Chapter is frustratingly Difficult!!! Prepare to RAGE a lot! Why you Devs make it so devious!? It's Torture!!! I gave up trying to finish it! And now I hate the Game! But I still recomend it, cause it's super cool and fluid and etc... Good Luck with the last chapter!
Good game but needs a few pieces to make it perfect. Beautiful visuals and great gameplay other than the below things to be honest. 1. Needs a sprint toggle, my pinky hurt from this. 2. Add a prompt to the journals to close them. I had to slam my keyboard to find the button because it did not say "press ___ to close" Honestly my only MAIN gripe is #1 it is frustrating to have to hold sprint for a platformer like this.
nice game
lowest fov in the fps platformer history. vsync doesnt work so the fps goes up to 3000, which probably super great if you want coilwhine in your gpu. heavily scripted jumps. boring unreal tournament 3 visuals. little timmy's first udk game. my favourite is the hands that glow with thousand suns, and they just make the picture vibrate. there should be a disclaimer about this in the intro section, or the glow should be lowered. also not sure why does the mouse have filtering on, locks onto stuff randomly, and changes to 2x value during sprint. cannot change binds? in 2025? dude this isnt a free jam game, you are asking real money for this. someone should have tested the game before release. i think im gonna refund this.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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