
Sorry We're Closed is an eccentric story-driven survival horror game about demons, angels and what happens when both sides collide. A mix of classic fixed-camera exploration and arcade-style shooting where Michelle must use her Third Eye to see between worlds, uncover secrets and solve puzzles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 4 → 1.14/day in the week after.
About

Sorry We're Closed is a fusion of nostalgic survival horror with a new perspective on combat, combining atmospheric environments with fixed-camera angles and the thrill of arcade-style first person shooting. Collect items and manage resources to help Michelle survive. Optional tank controls are available for those who enjoy the classic survival horror experience.
Follow the final days of Michelle as she battles to break the curse placed on her by a powerful archdemon looking for love. Help (or hinder!) the lives of the curious residents in Michelle’s bustling London borough as she pursues freedom from her own untimely demise.
Michelle’s time is split between the perilous demon world and mingling with the locals on her residential street. Everyone is battling their own inner demons and through Michelle you can help guide them. Multiple endings are available through RPG-style dialogue interactions with the extravagant cast.
Michelle gains the power of the Third Eye, allowing her to peer between worlds and learn about the hidden denizens in her neighbourhood. Peel away the boundaries to uncover secret identities and solve puzzles.
The Third Eye will be Michelle’s strongest tool while battling her most threatening adversaries - especially in boss encounters! It can expose a demon’s weak points to deal maximum damage. Take enemies down with perfect weak point combos to charge up for the ultimate shot.
Thrust into a world of celestial beings, you can follow Michelle’s story as she battles to break the curse placed on her by a powerful demon looking for love. See what it means to be an angel or a demon, and what happens when they mix.
With multiple endings to discover, influence Michelle’s fate as the choices you make will open new opportunities to avoid or embrace the allure of the archdemon. Is there a right or a wrong? The more Michelle meddles, the more the lives of those around her change too. She’s not the only one whose fate can change.
If Michelle can brave the demon world, and keep her Hellhound pistol loaded, she might find a way to reclaim her destiny.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2Kreviews | 98% | — | $1.1M |
| $24.99 | 422ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A cool small survival horror game, more akin to Silent Hill than Resident Evil due to it being linear. Overall it's good but if I'm being honest I came away a little disappointed, but first the good stuff: Obviously - the combat, very interesting, very stylish, I only wish there was more resident evil like back and forth to make the stunned enemies mechanic more interesting but it's definitely sarisfying and well done. The graphics are also lovely, all the models are nice, the environments look interesting and the sound design is also mostly great - love the guns reloading sounds, those were great. The music tracks were nice too, the ones with lyrics especially. Now... the characters... when I saw this game and all of these queer characters I was like 'hell yeah'! But when I actually played it I must say I'm kinda disappointed by the writing. There are a ton of colorful (literally!) characters that unfortunately can be described as wide as the ocean, deep as a puddle, for example; there's a Jester character, and he surely is that! Is there anything other to him? I dunno he was talking about preforming to me all game, there's also a Dumb Hunk character, and wouldn't you believe it! He surely is a dumb hunk, with barely anything different to his character... and the evil people are so evil that they could've just had 'evil' written over their forehead. There's a person who's greedy so she... kills people for their money??? Ok? There's also a narcissistic prideful (yes I noticed the 7 deadly sins theme in this game) who... also kills people. Wow. At least the main antagonist is somewhat more interesting, also based on a sin I think? Lust maybe? I don't know. Look in my defense I wouldn't be complaining about writing if there wasn't soooo muuuuch reading between gameplay. It also doesn't help how much of this game is a slideshow, there are some great animations throughout so it's a shame that a lot of it looks like comic book panels. Now said all of that, for their debut game it's still impressive, I just can't wash the feeling of this could've been more in so many places. Still, I'm having my faith in the duos next project!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese
| $14.99−40% |
| 215ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | 90% | — | not modelled |
| $13.74−45% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Когда я впервые увидел её на SG в рубрике рефанд. Она мне приглянулась и вот спустя 2 года я прошел её и мне есть что сказать. Ну во первых это не резидент, не сайлент хил, это шутер с прикольным сеттингом. Визуально игра чем то напоминает то ли первые резики, то ли Алон ин зе Дарк. Одновременно куча деталей но минимум полегонов. При этом арт очень вкусно выглядит , стилизация явно удалась. Геймплей же как я ранее и сказал представляет собой шутер от 1 лица в котором у врагов есть уязвимое место, в которое нужно их убивать , при этом тут реализована фишка из сайлент хила когда 1 локацию мы видим в обычном мире и в мире . это не сурвайвл и не хоррор, тут нет бектрекинга, скримеров, менеджмента ресурсов, за то есть куча диалогов и нелинейность с 4 концовками , что придаёт интереса на перепрохождения. Реального понравились биты с боссами, они отлично поставлены, они уникальные, не сложные, главное выкупить что и как делать. Музыка на любителя но мне зашла она подходит общему тону игры. Что ж пожалуй о минусах. Игра где то в середине люто провисает из за графомании. Сюжет не то что бы великолепен но в какой то момент я заебался читать, тем более в игре русского и нет, мозг банально уставал переводить. Хотелось бы чуть больше локаций с боевой системой которая хорошо сделана, прикольно сделаны и остановочные моменты в мире снов . Многие в обзорах ныли на лгбтк+ в игре, честно не ♥♥♥ че вас так это трогает, кто как хочет так и дрочит. Это не делает игру хуже. В общем она казуальная одновременно явно для всех, но с другой стороны деды могут охуеть что тут происходит и сколько тут квир персон, так что готовим корвалол и не проходим мимо.
Personalmente, me ha encantado. Lo que más destaca es su apartado artístico, que es precioso, y una historia con personajes muy bien escritos. Se nota el cariño que el estudio ha puesto en el juego. Las mecánicas son simples, pero muy entretenidas, y conseguir los distintos finales y logros invita a rejugar sin que se haga pesado. También quiero destacar la traducción al español, que está muy bien cuidada y se nota que ha sido hecha con dedicación. Si te gustan los juegos indie y las propuestas diferentes, Sorry We're Closed es un juego al que deberías darle una oportunidad.
Very very weird game with a very fun gameplay loop. think old school survival horror with like arcadey rail shooter bits thrown in. definitely worth a shot if you want an old school horror game that is heads and shoulders above all of the other stuff ever since the genre got popular and market very very oversaturated by devs trying to cash in on the popularity of Crow Country, Alisa, Signalis,and their contemporaries.
An amazing and strange game with a fun combat mechanic and interesting characters. It's a short game but pulls you into the world instantly. The art direction is a uniquely beautiful and horrifying DIY collage that feels meaningful to the overall theme. In the spirit of indie games, Sorry We're Closed pays respects to its roots while blending the contemporary and overlooked communities.
So far an incredible game that deserves much more attention than it currently is getting.
MUCHA ROPA
Ни одного straight песонажа, только трансформеры. Причём некоторые настолько трансформеры, что к ним обращаются не he/she а they. Я раза с четвёртого только допёр, что это их pronouns, а то понять не мог, про какую такую группу лиц вдруг ни с того ни с сего начинается базар. Такое дикое количество Qперсон на квадратный метр просто делает всё нереалистичным сюром. И второе это саундтрек. На любом боссфайте играет репчина представителей афроамериканской расы. Только на ластбоссе это не так, там просто унылый дженерик ост, но всё лучше чем ^ Гейплей нормальный, визуал нормальный, всё вроде нормально, нажимать кнопки приятно, но сёстры-братья разрабы умышленно хотели сделать игру без гетеро людей, за что получают заслуженный отзыв. Я кстати на все ачивки прошёл!
Great game with great writing and gameplay. Beautiful story
there's a tall lady and that's pretty cool
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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