
An epic adventure through an open world of monsters, traps and magic. Infiltrate the Fortress of Sorcerers, and create your own unique story where every decision you make is remembered, no matter how small. Cheat death, uncover ancient mysteries, and recover the Crown of Kings - if you can.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
parabens aos envolvidos 11/10
A triumphant finale to the series, with a Satisfying conclusion and a well implemented new mechanic with regards to the new disguises you can equip. the whole series gets my high recommendation
A mostly good, but at times unsatisfying conclusion to the series.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would recommend people stick with this one even though the lack of rewind can be frustrating - it's for story purposes and there's a lot of ways to beat the game anyway, so just jump in and try, then if you're after a specific ending you can consult guides. Just don't let it put you off giving it a go, the story is worth experiencing blind, makes replays more special IMO. There's opportunities to increase your stamina way past what you need so the rewind mechanic replacement (avoiding spoilers) can be used without worry of being too weak. If you don't obsess over min-maxing you'll have a better time. It's an adaptation of a FF book series after all so you gotta come in with those expectations. Personally adore the ways these games have brought the books to life, with so many new angles to the plot and character depth. It was made early on by Inkle so there are some bugs and typos but for so much content it's to be expected. Worth rolling with the punches for, it's a story that will stay with me for a long time and the way the mechanics are woven into the lore is extremely cool.
Now that I have finished my rating for all the parts is something like: 2 >> 4 > 3 > 1 So... I like part 2 a lot but I also like the rest and I think it is great that every part is a bit different. I particularly liked the end game feeling of this part. I is harder but, as if the game is telling you to get serious but also it allows you to get crazy amounts of gold in order to become as strong as you need. I also like how the actions of your previous games were made relevant in this part. I found the ending to be ok. Maybe I missed them but I didn't find almost any ways to get rations in this game, not that I needed much of them anyway. So I don't know if they were scarce or if I was bad at finding them. I think the limitation on rewind is ok. As far as I know the only thing you need to finish this game is some basic magic items and the knowledge to pass the Throben doors, which you can learn during the game and you can even check your spellbook if you forget. Therefore it is not important how long does it take you or how many times you die unless it is much much more than a normal person (I think I died 3 times).
I've enjoyed the entire series (which I started years ago and just finished part 4 today).
You cant rewind in this installment, and for A LOT OF PPL, it makes it impossible to play. I havnt even played it because of that, which is kind of stupid since i played the other three books to its fullest (found the best possible outcomes). Please dont support this franchise (and the ego developers from INKLE)
Sadly this is the weakest installment of the series, mostly due to some weird design choices rather than the story or game itself. Basically halfway through you lose your rewind feature, which makes it so you cant explore fun or bad choices out of curiosity since you cant go back. Also, the main villain, had a very anticlimatic encounter after building him up for 4 games. But the rest of the game and story is great as it always has been.
Liked the other books much better - the whole constantly get stuck mechanic isn't the greatest
I enjoyed the previous versions but this is the worst one. It's easy to get stuck, resources impossible to get at times, and there are occasions it feels like you get punished arbitrarily. But the most frustrating thing is the designers decision to prevent backtracking making the game an unpleasant exercise in trial and error that kills all enthusiasm and interest. Pity really.
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