
An epic adventure through an open world of monsters, traps and magic. Infiltrate the Fortress of Sorcerers, and create your own unique story where every decision you make is remembered, no matter how small. Cheat death, uncover ancient mysteries, and recover the Crown of Kings - if you can.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I cant help but say this ♥♥♥♥ sucks.
Following a poor experience in the third part of the game, due to poorly executed Winds of Time mechanic, the loss of the legendary sword bug, and difficulty finding the last (air) serpent, I had finally lost interest in checking everything in the game and just wanted to make sure that I could still finish the game with my unintentional “NBAS” save from the previous game. Thankfully, the fourth part of the game, much like the first part, didn’t allow the player to get stuck much (which was the case in both the second and third parts of the game). But unfortunately, the fourth game takes away your ability to rewind after a certain point. I eventually decided to tweak the game files to re-enable rewinding inside the castle and was able to smoothly rush to the Throben Doors, where I had a bit of difficulty especially because of the wording – the game pretends you failed (with its wording) even when you successfully break the locks (lol), so just go with it… [b]Overall, despite a few hiccups in the second and particularly the third parts of the game, I very much enjoyed my time with the series and think it is a good digital adaptation.[/b]
Nul comment
ZAP
fantastic game with amazing atmosphere, soundtrack, sound effects, character design/depth and so much to do (choices and encounters)! I have enjoyed the entire series thus far, Sorcery 2 being a favourite of mine, but this one is slowly but surely matching it due to the difficulty raising slightly >:) There is a lot to explore and gives you a good run for your money when it comes to trying to get out of precarious situations/problem solving - hell - perhaps spoiler territory - but you can even romance someone in this game which is so surprising since nothing like that had even been mentioned in the previous games (not rlly even friendship/companionship. Long story short, the 4th game is the best IMO
Now that I have finished my rating for all the parts is something like: 2 >> 4 > 3 > 1 So... I like part 2 a lot but I also like the rest and I think it is great that every part is a bit different. I particularly liked the end game feeling of this part. I is harder but, as if the game is telling you to get serious but also it allows you to get crazy amounts of gold in order to become as strong as you need. I also like how the actions of your previous games were made relevant in this part. I found the ending to be ok. Maybe I missed them but I didn't find almost any ways to get rations in this game, not that I needed much of them anyway. So I don't know if they were scarce or if I was bad at finding them. I think the limitation on rewind is ok. As far as I know the only thing you need to finish this game is some basic magic items and the knowledge to pass the Throben doors, which you can learn during the game and you can even check your spellbook if you forget. Therefore it is not important how long does it take you or how many times you die unless it is much much more than a normal person (I think I died 3 times).
You are still cursed.
eat at the food-sellers multiple times in a run and find the outrageous amount of spelling mistakes until you loop back to 'the food is disgusting'. There's no way that section was written by someone who doesn't have some sort of debilitating mental illness (autism, aspergers, low iq etc.)
An excellent conclusion to an amazing series!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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