
Experience two unique adventures featuring both long-time heroes and new and returning villains as they battle for the fate of the world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 14 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good water
Played this as a kid when it first came out on GameCube but never finished it because I didn't like playing the Knuckles/Rouge stages. I still don't but I finally pushed thru to the true ending and it was worth it. If I had gotten to rock out to Live and Learn while fighting a giant lizard as Super Sonic and Shadow it would have permanently changed my brain chemistry.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1M | 6.4K | 82% | $29.99 | |
| $7M | 14.3K | 80% | $19.99 | |
| $7M | 165.1K | 69% | $2.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 10.7K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 18.8K | 92% | $7.99 | |
| — | 25.5K | 94% | — | |
| $5.3M | 22.3K | 92% | $11.99 | |
| $0 | 320 | 93% | Free | |
| — | 43 | 91% | — | |
| $23.2M | 28.5K | 89% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game makes me want to eat plastic
Peak platformer
I mean...it's Sonic Adventure 2. They made it into a MOVIE for crying out loud. This game is AWESOME...well, at least a third of it is, your mileage may vary depending on how much you like the mech and treasure-hunting stages (I didn't really at first, but they grew on me). Extremely difficult to 100% (as you can probably tell by my play time on here, I haven't gotten there yet) but also a lot of fun to learn all of the mechanics. I know a lot of people have issues with this version not working right even after adjusting the settings on the outdated launcher, but I think the worst thing that happened to me was the game crashed once after booting up. That said, there are some other things to note with this version (not all are necessarily bad): -The music in cutscenes can be way too loud sometimes (the captions are the duct tape holding them together) -Some cutscenes are still in 4:3 (prerendered ones and in-engine ones with a lot of effects) -Movement, primarily as Sonic and Shadow while rail grinding, feels slightly less precise than the GC version (which apparently already feels worse than the DC version, but I've never played it) -Some A-Ranks in stages like Cosmic Wall have a higher score requirement than in the DC version (retained from the GC) -Expanded multiplayer needs to be purchases separately, which is...dumb I'd highly recommend checking out this game's modding scene, especially if you can't get it to work by itself.
hell yeah
Live & Learn
YES SONIC ADVENTURE 2
so cool
Sonic Adventure 2 was my childhood game growing up. The Wii I had was able to play Gamecube games and I remember coming home from school every day, turning on the Wii and playing this nonstop. I always spent most of my time in the Chao Garden LOL. I'm so glad this game is on Steam now so I can finally replay it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.