
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
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Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best City Builders on the market
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mac support is very bad... you have to search on reddit the fixes before you even open the game for the first time because it doesnt open - and it's a know issue since a long time. macbook notch preventing seeing the time - no way to move it anywhere. cannot move the game to fullscreen while it's running, or resize, just doesnt show up on the mac windows when pressing command-tab. for the game costing this much it's unacceptable.
这游戏我玩了70个小时没日没夜,玩不下去了。 说真的,我确实爽到了,20多欧元,对我来说也值了。 但请谨慎购买:因为玩到后面,会有挫败感。 我现在就很沮丧,根本没有以前那种玩运营游戏的爽感。我现在就想知像打了败仗一样,有点恨这个游戏。为什么就不能让我爽一下?我不是来找虐的啊。 我不是什么资深玩家,随便牢骚几句: 2000人口是个体验转折点。 2000人口以前,会很上头,一切很顺利。刚玩会被音乐,画风,有趣的运营吸引到。 2000人口以后,各种问题就出来了。 你会发现,你永远都是 刚解决完一个问题,又跳出来10个问题。 关键是我想破头皮也找不到任何解决办法,很多问题都是死结。 比如: 后期人口增长度永远赶不上岗位空缺度 。人永远不够,粮食永远不够,资源永远不够。你刚补上这个,那个又缺了。 放弃了 ,我实在太笨了。开发组你们赢了,你们把玩家战胜了,你们厉害。
Гра дуже класна, цікава час вбиває гарно. Гра трохи не в балансі у плані науки, також пропоную добавити в арамії призивний вік от і до, бо мені не в перкол, що людина, яка 50 років навчається 2-3роки а потім на пенсію це втрата ресурсів і часу. Також прошу додати грі дозвіл екрнау 1280-1024, бо через її неастачу інтерфейс занаддто великий і неможливо продовжити гру на деякому етапі.
Stupidly complicated and perpetually underexplained. Probably missing something but it would take a bigger autist than myself to find it. Good luck....
LLevo poco jugándolo pero en el poco tiempo que llevo se nota que es un juego hecho con amor al arte y priorizando el hacer un juego de verdad antes que ganar en el mercado lo cual a mi parecer le da un gran potencial. Mis felicitaciones al creador y a quienes hayan participado en llevarlo adelante.
Its a fine game, but as of right now I can not recommend it really. I "lost" 2 saves by now due to a bug involving the invasion of my city, which as of now is not resolved and I do not wish to lose another save due to that or reload like 1h ago The bug essentially is, that the game things my town is under siege permanently and that my throne is unreachable, resulting in no migrants. Even moving the throne right next or even on map entry point does not fix it
不会还有不能养5000人的fw君主八
Bit of a learning curve but VERY addictive. I played my first 24hrs in 2 days over the weekend, which i haven't done with a game for a long time without getting bored. The art style is simple but in a quaint retro way. You will learn more about the game through trial and error so if a run doesn't work out the way you want it to just try again as you learn on the way, which I feel makes the game much more rewarding. My only complaint is the propensity for game crashes which is surprising for such a small game file. This however I have chalked up to early development rough edges that I imagine will be patched in later updates. The devs at this stage should include a crash reporting tool whenever the game encounters an error.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.9M | 2.8K | 84% | $19.99 |
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