
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Money is reduced by inflaction (?WTF? Do the dev know how inflactions works?) Everything degrades Technologies need different resources, all of them degrade over time and requires maintenance, to build, by building, by worker, by tools, by tech, everything. Buildings output are low, increase the output? tech? more maintenance, more workers? more food, more clothes more... requires more buildings, require more maintenance. Want a canal? it will increase your food output, but it only works with pumps, wich requires workers, and canals be built, all of them degrades, all of them requires maintenance, are you sure you want to build the canal? bring the spreadsheet and do your maths, maybe you are expending more in maintenance that the bonus you got. Can I just build a long earth canal that get water from a river? Not an option, thats free! Maintenance more degrade, more output, more degrade, more Maintenance, more... This is "Grinded" the Strategy game. Mother of grinds. Nice idea, game is amazing, until I reached the point I need to grind the fun of it. I would say game need another rework of this crazy grind system, but not sure how many reworks were done already, Can not even get help online as every new version is a rework and things work differenty. I dont know, this is a game I want to play, but when I play it, I lost interest of it, its bore me. I think it needs to learn from Dwarf Fortress, its not the same game, but mother of dwarfs!, I always enjoy my time in Dwarf Fortress, in Songs of Syx, Sometimes Im telling myself, wait for it, few hours and we would achieve it, but then, goal feels empty, everything feels temporal, I usually dont play high speed, this game feels like without it its not fun at all, I will progress nothing, with it, I feel Im running a pixel spreadsheet... with maintenance.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RECOMENDADO 👍 A Experiência de jogar com o Bob: ☑️ Construir um império próspero e pacífico ☑️ Fazer comércio justo com os vizinhos ☑️ Xuanious XI exige 945K de ouro ou destrói sua vida ☑️ Jackster VIII aparece do nada só para dizer que você fede ☑️ Kennis pede independência ou declara guerra civil em 24h ☑️ Bob é enviado para a linha de frente sem armadura 10/10. O Bob morreu de novo, mas a província continua nossa.
After playing the free demo for ages, I finally bought the game. Holy moly, what a game! The learning curve is a bit rough, but the depth of the mechanics and the richness of the gameplay are absolutely insane. There's so much to learn and discover. Highly recommended!
Buy this and spread the word, this is my new Factorio. If I put in 200 hours like I expect I will, I'll put in a less lazily written review.
I strongly dislike the reworks to law and order and cannibalism in the V71 update.
Эта игра потрясающий симулятор города, экономики и политики. Каждый гражданин имеет свои потребности, желания и интересы. Невероятное удовольствие мне доставляло строить и настраивать цепи производств той же одежды, оружия или инструментов. Да даже банально проектировка самого эффективного туалета это что-то с чем-то. Это я еще не говорю про расы, а расизм это неотъемлемая часть взаимоотношений между гражданами. Если у вас мульти-расовый город то вам просто необходима будет стража, тюрьмы и суд. И ЭТО ШИКАРНО!!!
买了之后的几天,都是打开游戏玩着玩着有点困了,一看时间我超怎么凌晨五点了,真的很让人沉浸。只能说是梦寐以求的城市建造游戏,太好玩了。不过上手难度有点高,初见游玩的时候各种瓶颈,游戏的教程相当于只教了你怎么握剑挥剑,然后开一把游戏发现你要打十个历战角斗士。建议先初见摸索玩一遍再上网找找教程
Vraiment trop bien heu, on finit toujours par partir en vrille un peu plus, tard haha. En fait quand on y game on ne voit pas très bien quel autre graphisme pourrait convenir à ce jeu. Sa simplicité est vraiment très, efficace et plutôt humoristique. On finit par adorer, carrément. Graves danger d'addiction, génial.
I thought it was a good game until i realized the game gets harder the better you play which makes absolutely no sense. Design it so it can be playable, at least past 1,000 pop.
Beautiful graphics, story-driven experiences, a deep emotional connection with the characters—all things that are blissfully absent from this almost perfect game. Songs of Syx dares to ask the question, 'What if my weird uncle on the spectrum made a game?' and succeeds in delivering it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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