
Submarine’s haunted! Hunt and be hunted in this horror dungeon crawler inspired by the decay of the Soviet Union (and immersive RPGs from the 90s).
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It hurts me to not give this game a recommendation. I was a big fan of the original System Shock back in the day. This game is a great throwback. I love the character selection with the country of origin background. I really like the interface which is just straight from System Shock 1. The combat is serviceable but what I really enjoy was the interactivity with the environment. There are bookcases that you can flip and reveal secret passageways like in Scooby-Doo. Now onto why I cannot recommend the game despite liking it. As soon as I got to level three the game slowed to a crawl. I do not know if it was a lighting issue or because the game repopulates enemies on the lower floors. It just made the game slow down to 6 FPS and it becomes impossible to actually hit enemies or use the reload interface properly. I hope the dev goes back and fixes the issue. I really like the gameplay and atmosphere but I cannot tell anyone to buy this game when it breaks down just when it starts to get good.
For such a punishing game, this amount of fps drop should be criminal.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogador se perde muito fácil, há quedas aleatórias de FPS do nada, objetivos não tão claros e a história é bem chatinha pelo o tanto que eu joguei. A única coisa de interessante nesse jogo é o "gimmick" que ele tem de recarregar as armas e os controles de tanque, o resto ele até tenta ser um Immersive Sim mas não tem sucesso. Não recomendo, se pelo menos corrigissem os problemas de FPS até poderia ser um pouco melhor, mas a questão da exploração fica chata e repetitiva depois de poucos minutos de jogo.
Bizarre mixture of art styles, tones, and genres. It really feels like an amalgamation of different inspirations and interests all put together into one game. In the context of this game that's a good thing, very playful and well designed. Almost reminds me of Twin Peaks in tone, sometimes wacky and bizarre and sometimes horrifying and tense. Definitely a game with a ton of personality. Game also takes a "less is more" approach to character building that I really like, there's not a ton of different skills and abilities but they all feel fleshed out and distinct from another instead of like grindy filler that barely affects the way you play the game (see: Fallout 3, 4, and NV). Everything is super useful which makes the game super replayable as you have to pick and choose what bonuses you want to have and how you'll play around them. I wish more rpg-ish games were like this. Sonar Shock is not a perfect game, but what it does well is really well done.
looks cool, lacks decent controls Got stuck in a vent 20 mins in and had to restart the whole game from the start.
I'm sad that I have to give this game a negative review but it quite frankly just does not work on the Steam Deck. You will have adequate performance up until a combat encounter happens and then the framerate will plummet into the bedrock, past robot hell from Futurama with the funny Bender man, and into the Earth's core. This keeps getting worse the longer the game goes on, and no, I don't mean a memory leak sort of thing, it's just a complete disintegration of the fabric of space-time that progresses in a linear fashion. If you play this on desktop though, hopefully you don't run into the same issue. I think this game has some cool ideas, I like the setting, the silly Sherlock quests, the surreality and surprising new enemy types. The Godot Engine unfortunately just can't quite handle it all.
Too many quirky bugs and frame drops that make this game feel clunkier than it actually is. For example, you can shoot your gun when you pause the game. Its my kind of game, but I would not recommend this game to anyone but myself.
Разработчик забил на игру, уже почти год как нету обнов, третий уровень просто невозможно пройти, фпс умирает. Не советую, проект кончился
A free form immersive sim dungeon crawler game that's like the missing link connecting System Shock 1 and System Shock 2. It has the systems and statistically driven elements of SS2 with the primitive graphical style and interface as SS1. It's a unique combination that may not be to everyone's taste. But I personally see it as a combination of some the of the pair's unique elements. It's very old school, the movement is cumbersome and your saves are limited by the amount of save disks you find in the world. The premise of the game is you're a crew member of the S1-Utopia, a Soviet super submarine. Strange creatures and supernatural phenomenon have wreaked havoc in what is essentially an enclosed city and you have to crawl through vents and scavenge up weapons and ammo and save the sub (maybe?), It's certainly a unique game where you build your character based on their personal experience and nationality(?) in relation to the Soviet territories and you can gain experience points by reading old Soviet and Eastern European literature.
ビジュアルや雰囲気に惹かれた人には是非おすすめです。 ただ難易度は結構キビしめ。 回復アイテムや弾薬は温存して進めないと後半はけっこうキツいかも。
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