
Within the rural town of Oakview, students are vanishing. One is Amy Morrison, a troubled friend of yours. People say she made a pact with something in the vents of the school. Unravel the mysteries surrounding the town's past, survive the supernatural trauma, and search for traces of your friend.
Modeled estimate, not a reported figure. How we estimate →
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About
Game Overview:
A survival horror game inspired by the great PS1 era classics. A blend of third person action, exploration, with light puzzle solving elements.
Survive the trauma
Something has transformed Lake Forest Academy. Its classrooms tell a story of terror and mystery. Its monsters a reflection of people's nightmares.
Combat the horrors
Outsmart depraved creatures. Find a variety of weapons and items to help you venture deeper into the darkness.
Endure deadly traps
You'll be put in dangerous situations. Think hard and you may endure. Something doesn't want you here.
Unravel dark history
The pieces were in front of everyone the whole time. Someone worked hard to hide the truth.
You'll soon learn that Amy didn't die here. Something Took Her, but why...?
Features boss encounters
Multiple weapons with unique characteristics
Multiple environments to explore
Combat techniques that spice up the genre
Secret areas
2+ Hour runtime
Hand-crafted cutscenes
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Ran into a bug where after entering the childrens classroom my entire inventory except for my flashlight disappeared. Progressing down into the sewer I managed to find ammo but no weapon to deal with the 3 zombies. After repeatedly trying many times to look for a weapon or something I may have missed, I found nothing and gave up. Will be refunding. :(
Certainly nothing too special but there are some fairly creative segments in the second half that got me more invested as time went on, and the level design is actually quite strong which does a lot of heavy lifting here. The combat is a bit on the messy side but it works fine for what it is, I did play on controller and I am fairly certain this thing would play smoother with mouse and keyboard so I may not have gotten the ideal experience on my playthrough. I found it a little challenging but not unfairly so. For the price, you could certainly do much worse than Something Took Her. It's a short and fun experience, if a little insubstantial, but I have high hopes for a larger and more fleshed out follow up game from this dev. Check out my curator page for more 3rd person survival horror games. https://store.steampowered.com/curator/45050657-3rd-Person-Survival-Horror/?appid=3445380
o jogo tava muiito bom ate entrar na ´primeira boss fight do jogo e o boss simplesmente bugar no chao e nao sar de la de jeito nenhum , msm dando reload
Enjoyed this game quite a bit, gives off early resident evil vibes. Enemies were cool and puzzles were interesting. For 4$ its well worth the price, looking forward to more from this developer!
Juego corto estilo Silent Hill con mezcla de Obscure. La historia no se entiende del todo y es floja pero en el resto de aspectos me parece que cumple. Si te gustan los survival horror clásicos te lo recomiendo.
short and sweet, had some fun playing this on stream!
Great little horror game
Classic horror. Scared the bejeebers out of me. 10/10
Really solid PS1-like game inspired by Resident Evil and Silent Hill. Puzzles are decently challenging, but not too difficult to solve. Combat is pretty straightforward with melee and ranged attacks. Not much of a plot, but builds a decent atmosphere and gave me a few unexpected scares.
fine enough little 3rd person horror game. not really much to say about it, aside from the annoying old school you have to open the menu and click the item instead of just clicking the lock and having the key work on it thing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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