
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Aug 26 → 19.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 53Kreviews | 96% | — | $32.5M |
| $29.99 | 26.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1534 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
интересный хоррор с хорошей атмосферой
SOMA è una vera e propria perla. È un titolo eccezionale non tanto per il gameplay (che mantiene gli elementi base di un classico survival horror) quanto per la storia profonda e straordinaria che riesce a raccontare. Pur essendo uscito nel 2015, il gioco è invecchiato come il vino, a livello grafico si difende alla grande nonostante gli anni e l'ambientazione curata nei minimi dettagli ti immerge completamente dall'inizio alla fine in questo abisso desolato.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 4.6Kratings |
| 92% |
| — |
| not modelled |
| $29.99 | 1.9Kratings | 92% | — | not modelled |
| $29.99 | — | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пожалуй это самый необычный хоррор в который я играл. Атмосфера одиночества и страха будут на протяжении всей игры. Больше всего понравилось что монстры в игре не типичные бомжи с палкой, а реально пугающие роботы и существа со своей историей
The quintessential Frictional masterpiece.
Как любитель хорроров, могу с уверенностью сказать: это лучшее, во что я играл в жанре. Настолько проработать идею и развить её, поднять такие сложные вопросы — кто вообще такой человек и что делает его человеком — и при этом так грамотно подвести к финалу, что потом просто сидишь и обдумываешь всё, что только что произошло... выше всяких похвал. Однозначно 10 из 10.
Masterpiece of a game
.
Jogaço
Damn this game is good. The incredible dreadful and sorrowful story about what happened to humanity. The ending is absolutely devastating, but at the same time it tries to be opposite. [POSSIBLE SPOILERS] The story follows Simon. The last "rational" creature on the Earth. There was a tragedy and comet wiped out and killed everyone except people who were in the ocean. Pathos 2 are the scientist on the bottom of the ocean and they were lucky to stay alive. Now, they are the last people alive. They will try to develop ARK. ARK is the system that can hold UI. What is UI (you might know it if you watched Pantheon)? UI - Uploaded intelligence, basically they can upload human brain with its emotions and everything into the computer. In short, ARK is just world for UIs. The beautiful world to hold the last memories of humans. But who is Simon? He woke up after 100 years in the bottom of the ocean without any idea what is going on. He wasn't even scientist, he was comic book seller, how the actual ♥♥♥♥ he appeared on the bottom of the ocean? Real Simon died of cancer 100 years ago and he gave permission to use his analysis and data, that's why Pathos 2 was using him as default UI for every robot. But the question is still not answered, how did he wake up? Everyone is dead, who woke him up? Pathos 2 created WAU (idk what it means). Basically it is AI which tries to save humanity in any way possible. But there is a catch: it is AI. It does not understand emotions, that's why it doesn't give a ♥♥♥♥ if the human is suffering, WAU only cares if it breathes. That's why WAU put Simon UI into the woman body (you can actually guess it by looking at your arms, they are feminine). Every human is dead, well technically no, people are alive, but they are alive as ♥♥♥♥♥♥♥ potatoes only breathing and suffering. It is living hell, because they will NOT die. WAU won't let it. WAU is not necessarily villain it is just trying to save humans. Simon have to active ARK and send it to space. The ending is really bad imho. The thing is when you copy your brain, you do not transport your brain. You literally copy it. That means there will be new and old versions. When Simon copies himself to the new suit, the old Simon is still alive and he is knocked out. You will be given choice to kill him or not. To be honest I just kill everyone cause I don't see any point living in this hell. That will happen in the end. Simon will copy his brain to the ARK, but he will be on the Earth. Alone. And probably forever. There are no one to kill him. "You killed everyone to save them, but there is no one to kill you". New Simon will be happily living in ARK with Catherine while old Simon will be suffering forever. I do not accept him as new Simon, he is completely new intellect being. That's why this game is amazing. "Will copies go to the Heaven or Hell after death, or will they just perish?" Poor Simon. The sad story about a guy who saved everyone, but there was no one to save him. (Btw i don't know who noticed, but Cath was ♥♥♥♥♥♥♥ murdered. There are obvious prints of crawling and there is a bloody wrench near her corpse. It was NOT an accident). HIGHLY RECOMMENDED
Existentially terrifying yet beautiful exploration of self, human nature and reflection on our uncharted paths into an ever more digital reality.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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