
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 207 reviews with recorded playtime.
Reviews
Themes across 205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
creepy and depressing! masterful combo :P
Will always be a classic
During the game, you get an unforgettable, scary and visually rich experience. But in the end, the game just blows something in your soul. One of my favorite sci-fi projects.
As someone who doesn’t play horror games, I thoroughly enjoyed this. 13 hours to beat but not sure if that counts times as I’m afk. Anyway, the story was great but took a little bit to get good for me. The enemies were well designed and actually heart rate increasing when you’re trying not to get caught. It is an older game but still looked great for its age.
我认为wau的做法是错误的,我不会把人类的存续交给一个不明白何为人类的东西,罗斯作为它唯一一个成功的结果却也选择了消灭wau。 罗斯和凯瑟林的选择至少是出于人类的意志:虽然都是等死,但是在当下的意愿是很重要的。而人工智能倡导的硅基生命始终没有主体性,因为时至今日所谓的硅基只是科学幻想。
♥♥♥♥♥♥♥♥♥.
Played great. The story, although short, conveys the utter despair [spoiler] Simon feels when he finds out he isn't human anymore [/spoiler]. Learning details about the worldbuilding through the carefully placed details scattered throughout the map adds immersion incredibly well. I do think some aspects could be improved upon, for instance the movement, which at times feels clunky and really hard to navigate with, especially while being chased. -Wyrm
Non, désolé, mais je n'arrive pas à oublier la fin. Hâte de jouer à Ontos.
10 ниу из 10
A wonderful and terrifying game. Gameplay is almost exactly like amnesia but manages to provide unique threats and puzzles to keep a little bit of the unknown in it. The choices are compelling and their lack of impact on the plot actually makes them feel more real than if there was a branching storyline. The game likewise asks a lot of interesting questions without giving any answers that the player must accept. Compelling, intelligent, and scary, SOMA is a classic survival horror that will sit with you long after it's done.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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