
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un GDR appassionante, una trama che non vuole certo pretendere di essere strutturata, ma offre uno svago tra un combattimento e l'altro. Le sequenze narrative di fatti sono un intermezzo rilassante tra uno scontro ed il successivo, ma il gioco riesce comunque a rendere il tutto fluido ed interessante. Consiglio di scegliere con attenzione razze e caratteri del party, così da potersi godere a pieno le interazioni tra i personaggi nei dialoghi, spesso molto divertenti. I dialoghi avvengono sempre con tutti i personaggi in fila, il che li rende già di per se abbastanza iconici, soprattutto se al party si aggiunge qualche "companion" (esempio: arma spirituale).
While it isn't the best looking game and has a bit of a subpar story, the gameplay itself is top notch. A crunchy, tactically sound 5E experience that can still leave room for bs player shenanigans. Solid.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $29.99 |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo é muito bom, principalmente para quem curte um dnd 5e ja que tem regras mais fiéis ao sistema do que o próprio BG3, porem senti uma que o jogo possui uma baixa variedade de monstros mas nada que diminua a diversão de joga-lo.
RPG goodness. Feel like I'm playing AD&D.
I've been playing and DM'ing D&D 5e since it came out and this game made me realize just how many things I got wrong. Very faithful to the system (annoyingly so). Voice acting is... camp, by today's standards, but I loved playing it. You should absolutely give it a shot!
If you like playing 5e tabletop, you will probably like this game. To me, Solasta feels more like a genuine replication of the tabletop experience than Baldur's Gate 3. That doesn't mean it is a better/worse game but it is ultimately a different experience that is more focused on combat and faithfully replicating the 5e (2014 version) SRD ruleset. I had quite a bit of fun with the original campaign. The character models aren't great, but they do their job. I don't think the story is as terrible as some people say. Yes, it's pretty basic, but pretty much on par a common tabletop campaign. Your party meets in a bar and then gets assigned a quest that ends up morphing into a mission to save the world from relatively generic evil creatures. There's no romance or really deep moral grey area questions, but the plot still works as a passable excuse to adventure and fight monsters. If you're looking for full party customization and fun combat, you've got it here. The biggest downside is that many classes and backgrounds are locked behind DLC. If you're looking for a deeper story with exploration of interpersonal relationships between the party, you may be disappointed.
This game is 5e dnd. Really well done, about 30-25 hours base and two more after that. its missing some stuff like polearms, but it is a good romp.
18小时才刚刚和各个阵营的商人说话,刚出新手村的进度,为什么?以下是避坑: 1.一个玩构筑.加点.加专长的游戏,竟然不能洗点!!!惊了!!!虽说有MOD,但想体验原版没下,因为MOD有自带职业构筑,怕有MOD装备或职业分辨不出来。所以就不停重开,真的吐了。 2.翻攻略也没用,反而容易被坑。因为这公司像穷疯了一样,原版的职业和种族只有一半的样子,翻攻略进行到一部分时才发现没有那个子职业,气不气?重开吧。吃相更难看的是他不是少进阶子职业,他是少基础职业哦,没武僧.没邪术.没德鲁伊.等等,想玩?买DLC啊。
Can't leave a positive review when the game is broken. Enemy turn takes forever... many players reported this, years later is still happenning... unacceptable. Turn based combat is already pretty slow, as to make it this bad so you have to lose more time restarting battles. Besides, this game being translated into portuguese and russian, and no Spanish it's insulting.
Not far into the campaign yet, but so far I am enjoying the game. Mostly standard fair for a turn based RPG, though some of the systems and mechanics are different to most of the games I have played. The graphics and sound are quite good, though the cutscenes can be a little cringy, but are not too bad. If you enjoy turn based party RPGs then this is a good one to play, plus it will get one ready for Solasta II.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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