
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
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About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
сойдет
Я сделал сальто на дережабле весом в 5 тонн 6 сальтух из 7
Peaceful-sit-back-and-relax game. No worries about predators or zombies trying to kill you. Just health, water and food. Objectives are also fun
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid example of a modern cozy crafter. Interesting mechanics, well presented. Can be completed in 25-35 hours depending on player's preference for speed.
CINEMA
The Good: -Research based progression -Easy-to-use building system -decoration variety -Airship upgrade progression and customization -Always something to do (Early Game) -Relaxing gameplay -Attention to detail (the weather affects visibility, special truffle pigs, etc) -Robust power systems and nearly unlimited scalability The Meh: -No Creative Mode (Building is fun and super versatile in this game, in theory resources can be made 'infinite' but takes a ton of work) -Lack of Story-based progression (not necessarily a bad thing, but it would be fun to find out the origins of the PC and if the PC had colleagues or friends before crash landing) -Lighting feels dim, a 6x6 room, two units tall struggles to be fully lit from the center. The floor lamp looks brighter than the light it gives off -No diagonal walls, floors or foundations (Honestly nitpicky, just for those who like to build The Bugly: -Moving chests to different places can be tedious, items do not stay inside the chest when the chest is broken. Additionally, as of three days prior to writing this, there is a duplication glitch that can happen when breaking chests with items in them. It would be very nice to be able to move chests with the items still inside them -Airships are single-seater. Multiple players with have to build multiple airships in order to travel together. Passenger seats would be a wonderful addition. -THERE IS NO PAUSE BUTTON! Even when playing alone, the game continues running while in the ESC menu
Love it, adorable game. Realistic electricity would have been nice: - Parallel connected batteries sharing their charge - Additional logic gates like timers for sprinklers - Furnaces only taking electricity when in use. Maybe on the roadmap having some conveyors or item pipes from drills to electric furnaces to chests would be nice to have.
C'est LE jeu de l'année !
The game is fun. At start. After like 2-3h you get everything you basically need and grind starts. Every "stage" is same. Some sort of energy gen. Two new plants and one minable resource. That's all. I love the game at start, but then it was just braindead grind and waiting. Missing lot of quality of life things etc..
Wow! Wunderschönes Spiel, sehr zu empfehlen!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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