
Classic Asteroids® updated with modern gameplay and perfected controls. Explore hazardous environments and sneak around asteroids to surprise attack giant bosses. Upgrade your ship to use additional power-ups. Single player or fight with up to 3 friends with intense local coop.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Portuguese - Brazil, Polish, Japanese, Simplified Chinese, French, Russian, Dutch, Greek +2 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's Asteroids with a heaping handful of modern mechanics. I've been following it in Early Access for over a year and the progress is excellent and regular. Excellent game.
Давно хотел оставить отзыв, и номинировав Solarids как "ЛЮБИМОЕ ДИТЯ", понял, что время пришло! :) Очень зацепила игра, и уже больше года нет-нет, да захожу полетать и отвлечься от повседневных проблем сюда. Игра не требовательна к ресурсу ПК и идёт даже на моём полумёртвом хламе, что безусловно радует! Игра медленно, но развивается (не забываем, что разработчик у игры ОДИН!). Конечно, хочется больше контента внутри игры, но того что есть хватает, чтоб отвести душу в космосе. А ещё надеюсь и жду, что удастся расширить игру для других платформ! Желаю дальнейшего развития и успехов разрабу! <3
操作流畅,游戏性很好,玩着很有挑战性!!
Recommended for Asteroids and shooter fans - you can just use classic controls to start with but will need to assimilate the extra controls to do well - looking forward to the updates, especially the option for plain starfield classic background !
Met the developer at a gaming convention! Really cool guy and game (especially since its a in-house engine!). Very adrenaline inducing.
A wonderful arcade game! A mash up of several old-school ideas presented very well. The asteroids influence is very clear, but I'm also reminded of Bosconian and Time Pilot as well. I love the background music and personally use the Vector style graphics options. The controls take a little getting used to, but they really give the ship it's own feel to other twin stick shooters. I think it is worth what it is, more so on sale of course. But updates have been very infrequent for several years and it may be safe to expect that further work on this title seems less likely, keep that in mind. (I did fall asleep w the game on once, but I really have put double digit hours on this guy.)
Politely put, this game sucks @$$. Just don't buy it. It's cheap. It looks cool, and, "OOH, a new twin-stick shooter! My favorite!". Brother, or sister, or them or they or whatever you think you are, just don't. Really. Don't. I promise you'll regret it. No prejudice or victimization intended. You he she it they them will hate it.
If it was a finished game, I'd have a couple of minor grumbles. For early access, this is a fine asteroids variant. About as close to bullet hell as I'm comfortable playing, TBH. Worst annoyance is that while you can customise most of the controls, the enter key (and that's actually the RETURN key) is hard-coded as pause. WTH? I have much better uses for that key than that! Also, you can get the screen to stutter from time to time if you blow enough stuff up at once. I wouldn't expect to see performance that bad on a modern computer - not for a game this simple. Not a show-stopper but ought to be fixed. Couple of typos/misspellings here and there. But it's perfectly playable as-is, so I'm happy to have it in my collection.
Solaroids, developed by Chad Yates and published by DynF/X Digital LLC, is a twin-stick space shooter that takes the timeless foundation established by classic arcade titles and injects it with enough new ideas to feel relevant in the modern era. At first glance, it appears to be another love letter to Asteroids, complete with drifting rocks, neon visuals, and score chasing. However, the longer one spends with the game, the clearer it becomes that Solaroids is attempting to build its own identity through expanded mechanics, environmental hazards, and a steady stream of challenges that keep players engaged long after the first session. The gameplay revolves around navigating dangerous sectors of space while destroying asteroids, hostile ships, and increasingly formidable bosses. Movement is fluid and precise, which is essential considering how quickly situations escalate. Enemies approach from multiple angles, debris fills the screen, and projectiles can transform a comfortable run into a desperate fight for survival within seconds. The inclusion of multiple control options is a welcome touch, ensuring both veterans of arcade shooters and newcomers can find a setup that feels natural. What elevates the experience is the emphasis on tactical play. Asteroids are not merely targets; they become obstacles to hide behind, tools for evasion, and environmental elements that can influence encounters in meaningful ways. Solaroids also benefits from its variety. The game introduces power-ups, ship enhancements, and large-scale boss encounters that add welcome shifts in pacing. Boss battles in particular stand out, demanding patience and adaptability instead of simple reflexes. Each encounter encourages players to learn attack patterns and make better use of their arsenal, creating moments that feel rewarding rather than repetitive. Despite its retro inspiration, the game avoids becoming trapped in nostalgia by continually introducing new challenges that push players to refine their strategies. One of the title's greatest strengths is its replay value. Solaroids embraces the philosophy of classic arcade design, where mastery is the ultimate objective. Leaderboards, achievements, and recurring score competitions provide ample incentive to keep returning. Every failed run feels like a lesson rather than a punishment, and there is a satisfying sense of progression that comes from surviving longer and posting increasingly impressive scores. Players who enjoy chasing personal bests will likely find themselves investing far more time than expected. The developer's continued support over the years further reinforces the impression that Solaroids is a labor of love rather than a disposable indie release. Multiplayer support adds another dimension to the experience. Local cooperative play for up to four participants transforms the game into a lively and often chaotic event. Coordinating attacks while avoiding hazards creates memorable moments, especially when the screen fills with explosions and enemy fire. While the absence of dedicated online multiplayer may disappoint some players, the inclusion of Remote Play Together helps alleviate that limitation and preserves the communal spirit that inspired many arcade games of the past. Visually, Solaroids adopts a colorful and energetic presentation that complements its fast-paced action. Particle effects and explosions provide a satisfying spectacle without obscuring important gameplay information. The soundtrack and sound effects do an admirable job of maintaining momentum throughout each session, reinforcing the game's identity as an arcade experience first and foremost. That said, players looking for a strong narrative or deep progression systems may find the package somewhat limited. Solaroids remains firmly committed to gameplay-driven entertainment, and its appeal depends heavily on an appreciation for high-score competition and repeated playthroughs. In the end, Solaroids succeeds by understanding what made classic space shooters memorable while adding enough modern refinements to justify its existence. It delivers responsive controls, meaningful gameplay variety, and excellent replayability in a package that feels polished and thoughtfully designed. Though its arcade-focused approach will not appeal to everyone, fans of twin-stick shooters and score-based challenges will find plenty to admire. It stands as a testament to how enduring simple concepts can be when executed with creativity and care. Rating: 7/10
A modern day Asteroids clone, very challenging but fair. Can't wait for the full release.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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