
Discover SolarGun, a first-person puzzle game set in a aseptic factory. Use energy orbs, dodge lasers, and activate mechanisms to escape. With over 20 puzzles, hidden minigames, and a speedrun mode, every decision counts on your path to freedom.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Portugal, French, German
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ᅠ
fun
💋
Головоломка по типу портала
игра средяя
+rep nice gaming
Забавная мини головоломка за почти бесплатно. Короткая, но попотеть пришлось! И достижения можно все собрать. А так из плюсов - нет вылетов, ошибок.
peak game over here
Jo
While this is not a bad game it also isn't good. It's a nice proof of concept. The developr clearly understands the basics of game design, but this is more a prototype than it is the next Portal. Something to show a potential employer. It's decent, and if you've playerd all other good puzzle platformers on steam you are unlikelly to regret buying this one. But maybe wait untill you're done with the Portals, Antichambers, Witness', Talos Principles, Turing Tests and Qube's of the world before buying this one. Not bad, not great, just more puzzles for the puzzle aficionado. NOTE. I also played this on Linux for those interested. The Linux Native port is... well, it technically works, but it's a few versions behind the Windwos version, and given the age of the game it's going to stay that way. Played the Windows version via Proton. The game works the same, but it looks better via Proton. Framerate seems to be locked at 62fps no matter my graphics settings. For both the Linux native port and Windows via Proton versions that is. It works, and it's competently made, it just isn't something you're bound to remember having played, and asuming you like puzzles, regret having played. It just is.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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