
Embark on an adventure set in a fantasy survival RPG. Visit a borderless, open world where you manage resources to construct your base and new types of equipment to support your conquest.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +20 more
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game has been EA for a while, and the dev has presumably sold thousands of copies of this game based on the number of reviews. It has a cool premise of an infinitely expanding randomly generated world. There's a huge number of bugs, from cryptic "there has been an exception!" errors, to full on crashes and serious multiplayer replication problems like terrain being different for different players in some areas. Systems are convoluted for seemingly no reason. There are tiers, levels, and rarities for items, and they have modifiers to stats too. The levels change context depending on the item in question with no declaration at all as to what that is unless you experiment and/or look it up. The community is small so finding solutions is also hard. For weapons and armor, your item level must be at or below your adventuring level, but for tools, your item level must be at or below your resource gathering level, for enchantments, something completely different is going on and I haven't even figured that out yet. This is a solo dev game in early access, so I am really forgiving on things like missing animations, combat feel, things warping around or meleeing me from out of range when i'm the host. Some generic player desyncs and zero replication of animations for multiplayer (players literally just slide around on your screen). All of those things can be works in progress. But when you're selling a product to players, basic stability is needed. Generic cryptic "exeption!" errors popping up constantly, and wholesale crashes while just walking around in a game whose core feature is exploration merits a bad review. Presumably from the number of reviews here, you've sold thousands of copies of this game. People are into your idea and your world that you've built. I strongly suggest setting aside a lot of time for bug fixing, or if you're not confident that you're capable, you can hire someone capable on contract to help you debug the big things so that you can work on developing out your vision. You have something here that people like, that could wind up being a great game in the long run. I will change this review if basic stability and the general experience improves.
used to be a decent game, now completely unplayable on my pc.. pity really, they had a good idea, and fun worlds to explore.
Frequent "An Exception has Occured". Game is very lacking in instruction and implimentation. Recommend other alternatives.
Unfortunately I cannot recommend. Bought this back in 2024 and gave it a bit of a try, had one or two bugs, bit shallow but had the bones of something there so went away and played other stuff to give the devs time to build it out. Was a bit worried towards the end of last year when I saw the devs talking about other project and players complaining about the state of the game but again figured I'd wait it out and see when the storm passes. Just after giving it another try and I'd swear there's been zero movement since early 2024, classes that were not yet implemented then still are not implemented, the crafting and harvesting skill trees are still barely there and there's not much to pick from in terms of spells/weapons, just different tiers of the same few options. Concept of infinite adventure is great but it only works if there's a strong variety of basic elements to pick from (armour, weapons, spells, buildings, etc...) and it seems the devs decided there's already enough foundations and they shall dig no deeper. Oh and one of the more annoying bugs from 2024 - random inability to attack the target as hotbar skills refuse to activate - is still there, and can get you killed as you button bash to try figure out WTF is going on so make sure each time you leave your beacon/base to target and kill some small animal to try make sure you won't aggro an enemy and find you can only run for it.
IM sadly disapointed not even the fact that i purchased this but that i was hoping this would have been a good game.you cant sell this theres nothing here!!!!!how is this not in early access?no limits my A@# you cant have a limit if theres nothing there.for those giving a positive review your only harming others .this is bad i can go on but im not gonna waste anymore time with this i already wasted 5 hours and the only progression in this game was figuring out the ui.there is zero progression here get material and build whatever is on the list.thats it thats the game. f me man stop selling this
i think i liked the original game better
Sadly until performance is improved i gotta give it a thumbs down. I do highly commend the devs for going with a stylized approach tho! its looking much better, but runs AWFUL even on low. My specs: 3070ti, 32gb ram, i7 11700k
This was one of the first real crafting building survival games i bought on steam, i think it gave me a foundation on the type games i wanted to play an what to expect from a developer i didnt put alot of hours into but it gave me a list of things i wanted in a game if i was gonna sit an enjoy it, give it a try its pretty fun
너무 재미있네. 갓겜 하나 찾았다 아싸 나혼자 몰래 해야지
Yo noto que la jugabilidad es algo tosca, pero a lo que se refiere a rpg cumple con creces: puedes fabricar y mejorar mucho la creacion de items y eso me mola mucho. pero lo unico que me molesta es eso, la movilidad de cada criatura, y un poco la jugabilidad. pero de verdad que en lo que se refiere a rpg, yo diria que cumple con creces. por favor intenta mejorar estos apartados, molaria mucho :D, doy reseña positiva por que es buen juego en si. y el creador suele ser activo y lo agradezco mucho.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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