
Sokobond is an elegantly designed puzzle game about chemistry. It's logical, minimalist, and beautiful - crafted with love and science.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 118 reviews with recorded playtime.
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
在推箱子的模式上加入了键合,移动过程中不仅要考虑自身的位置、还要考虑不断变化的形状。结合增/减键、改变成键方向、惰性元素等外围机制,形成了独特且贴合主体的规则。谜题通常能找到清晰的思考方向、而非机械的回溯。可惜体量不大。
Very cool twist on the sokoban theme. Excellent logic puzzle.
EN — Review Recommended. Clean molecule-logic with short, satisfying early puzzles. There’s no tutorial: you infer the goal (e.g., build H₂O) from the first screens. The menu is keyboard-only (no cursor), and a few strings aren’t localized (“Let’s go”). After ~11 levels in ~11 minutes I paused, happy to come back; there are 100+ levels, so I’ll try to finish. Got it via the bundle, so the value feels right. FR (QC) — Avis Recommandé. Beau puzzle moléculaire, niveaux courts et efficaces. Pas de tutoriel : tu déduis l’objectif (ex.: créer H₂O) dès le début. Menu au clavier (pas de curseur) et quelques libellés non traduits (“Let’s go”). J’ai fait 11 niveaux en 11 minutes puis pause; avec 100+ niveaux, je veux tenter le 100 %. Vu le bundle, le prix me va. Vérif FR (qualité de la traduction) Interface : FR partiel — “Input” → “Entrée” (plutôt “Contrôles”); “Let’s go” non traduit; autre libellé bas-gauche non localisé. Sous-titres/Audio : — Navigation : menus sans curseur (flèches du clavier). Verdict : À améliorer.
I'll be honest, I don't like this, even getting it for "free" in a bundle. It starts allright and it does introduce new mechanics, but I find it tedious more than fun.
재밌네...
nice game
Der Schwierigkeitsgrad ist wirklich hoch. Und was mich am meisten stört ist, dass es keinen "Dark-Mode" gibt. Das sollte eher was entspanntes sein mit ein wenig kniffligen Rätseln. Leider ist aufgrund des weißen Hintergrunds das spielen nach einiger Zeit anstrengend für die Augen. Monitorhelligkeit umstellen hilft + Blaufilter, aber unnötig wenn der Entwickler einen Dark-Mode einbauen würde. Dennoch ein sehr schwieriges Spiel. Wer es durch hat, kann stolz auf sich sein. Ca. 8h für 100%
i love this game, would recommend even if you don't do chem, its very nice to procrastinate revision with, because you can pretend you're being productive. I like the unique mechanics and i think its a really nice way to visualise covelant bonds. maybe another gamemode where you do more stuff like reactions or ionic bonds can also be super cool for learning or revision, but this game is really nice! i was really happy when i unlocked double bonds i thought it was super cool! :D the minimalist design is really nice and game controls are very intuitive
玩了挺多关的,有些关卡很intuitive, 但部分有点复杂,以我的智商就靠盲试了,失去趣味性。
to me this is a, if not THE, quintessential sokoban game. if you like the genre, this is a no brainer. and if not, then its still worth checking out- definitely the kind of game where you can easily know whether or not it will be fun based on watching gameplay or playing a couple of levels. the best thing about this game is that i never felt overwhelmed by the complexity or difficulty- sure it gets very tricky at some points. but im not the smartest person and i was able to get through all of it (plus a little extra), which is a very welcome thing as many puzzle games kinda plateau for me when they get too hard to solve without some hints (im looking at you bean and nothingness!! - also an amazing game btw but no hopes of finishing without a tutorial or at least some hints lol)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Distant Memoraĵo | $51.2K | 194 | 98% | $19.99 |
| Star Wolves | $51.2K | 463 | 84% | $3.99 |
| Uncrewed | $51.2K | 152 | 69% | $11.99 |
| Sudden Strike 2 Gold | $51.2K | 347 | 86% | $5.99 |
| Gomoku Let's Go | $51.2K | 928 | 88% | $2.99 |
| Massacre At The Mirage | $51.2K | 526 | 73% | $4.99 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |