
Sokobond is an elegantly designed puzzle game about chemistry. It's logical, minimalist, and beautiful - crafted with love and science.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hate push block puzzles
化学键的创意有那么一点新意,但推箱子的玩法比较无聊,界面也稍欠打磨。 当然续作虽然界面用了Unity打磨得过得去了,却因为变成一笔画玩法更无聊了……
Pretty good sokoban-type game in all respects. For a minimalist game like this I'd suggest buying it on sale, but if you like this kind of game you'll have fun with it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly reminds me of games teachers would rarely let their students play, in the backroom, on the single PC the class rushed over to in an attempt to do ANYTHING but learn.
I like it
[h1]Sokobond[/h1] [b]Sokobond[/b] by [b]Alan Hazelden[/b] and [b]Lee Shand Lun[/b] succeeds in taking a very unique puzzle concept or idea, and using it to create something fun and enjoyable out of it. The mechanics of the game are mostly intuitive, and each time a new mechanic is introduced, it is done in either a clear and understandable manner or through a purposeful challenge of reflexion. The levels show a moderate increase in difficulty after the first few chapters, and later become quite complexe and time consuming to solve, landing slightly outside the range of casual puzzles. To me personally, there came a point where the complexity and time investment overtook the fun and satisfaction gained from completing levels, causing a feeling of being burned out from the game. If you pick up this game and intend to finish it completely, be aware that it is a fair challenge. The visual aesthetics of the game are clean, recognizable, and of good quality. The game also features interesting and sometimes humoristic facts about chemistry, which enhances the experience. [b]Sokobond[/b] is overall a good quality, well-thought-out, challenging, and very unique puzzle game from [b]Alan Hazelden[/b] and [b]Lee Shand Lun[/b]
Got stumped a whole bunch, but there's always something clever to do to make the molecules. Standard puzzle game design where every level has a bunch of gotchas where you can just barely almost solve it, except not really; it's a pain but it makes it rewarding when you finally do get it.
Great educational puzzle game for kids to add to their chemistry learning.
hart
Candy crush for nerds. Very nice!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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