
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Construct and design buildings for optimal working conditions. Hire people to design and release software and hardware, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

Buy plots in a huge map to create and customize your own building. No grid necessary, just make sure there's coffee.

Craft and manufacture software and hardware products, corner your market, defeat the competition, and make them work for you.

Create and optimize teams of employees with different skills and demands to release products in a timely fashion. Why not poach a big shot lead designer from a competitor to give you the edge?

Every playthrough of Software Inc. is different, as the market is simulated and randomized. Each action you take affects how history plays out.

Build, furnish, style and maintain office buildings up to ten stories + basement, on an enormous land, using a free-form building system with simple copy-paste tools
Hire employees to design, develop, support, update, research and market software and hardware in teams
Build roads, paths, bike racks and parking to ease commuting for your employees
Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatibility and cohesion
Customize your own founder or split the company between a team of founders
Design and manufacture your own software and hardware products and franchises
Compete in a simulated and randomly populated market by selling your products, taking on contract work, creating patents, making deals and trading stocks
Set up your own servers for products, source control and running your own online store
Hire staff to repair your furniture and computers, clean your office, make food for your employees, transport goods, secure your offices or greet visitors
Mod what kind of software you can develop, add your own furniture, upload your building blueprints, add support for your language or write your own code to modify the game
Delegate important tasks to your team leaders, such as managing development cycles and human resources
Play against up to 3 other players in the same map or cooperate with your friends by delegating work tasks, manufacturing jobs and server hosting
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
divertido
Edit 11/4/2025: This game just keeps getting better. I can tell it is a real labor of love for the developer. Lots of attention to detail. It's a great game but still needs some work. The game has been in early access for a long time and development pace has appeared to slow significantly over the past year. There is very little communication from the developer. Considering the relatively strong sales, I would have expected the development pace to pick up. I am becoming concerned that this game will never leave early access. It is definitely still in need of some polish and there are still plenty of half-implemented game mechanics. Overall though, this game is great and I appreciate the level of depth the developer is delivering. I highly recommend it to anyone who likes sim/tycoon games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am enjoying this game but its very tech savvy and I think knowing the pipeline of softare dev would be helpful/
w
I have been playing this since 2015 and after 500 hours it might be time to just let the world know I love this game. It started off so simple but has grown into something complex and newly engaging every time it updates.
11 years in early access and has been worth every penny since definitely worth a buy
I love the management of this game. You can have so much variety in the products you make. You can easily replay the game and do totally different things or goals. Love the option of automating tasks or micro managing everything. I am excited to see what improvements come to the game. Great work on this game!
good
Super fun and amazing game.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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