
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Construct and design buildings for optimal working conditions. Hire people to design and release software and hardware, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

Buy plots in a huge map to create and customize your own building. No grid necessary, just make sure there's coffee.

Craft and manufacture software and hardware products, corner your market, defeat the competition, and make them work for you.

Create and optimize teams of employees with different skills and demands to release products in a timely fashion. Why not poach a big shot lead designer from a competitor to give you the edge?

Every playthrough of Software Inc. is different, as the market is simulated and randomized. Each action you take affects how history plays out.

Build, furnish, style and maintain office buildings up to ten stories + basement, on an enormous land, using a free-form building system with simple copy-paste tools
Hire employees to design, develop, support, update, research and market software and hardware in teams
Build roads, paths, bike racks and parking to ease commuting for your employees
Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatibility and cohesion
Customize your own founder or split the company between a team of founders
Design and manufacture your own software and hardware products and franchises
Compete in a simulated and randomly populated market by selling your products, taking on contract work, creating patents, making deals and trading stocks
Set up your own servers for products, source control and running your own online store
Hire staff to repair your furniture and computers, clean your office, make food for your employees, transport goods, secure your offices or greet visitors
Mod what kind of software you can develop, add your own furniture, upload your building blueprints, add support for your language or write your own code to modify the game
Delegate important tasks to your team leaders, such as managing development cycles and human resources
Play against up to 3 other players in the same map or cooperate with your friends by delegating work tasks, manufacturing jobs and server hosting
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hard But fun
Games good.
i love this game so so so so sooooo much
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Addictive if you like management and tech
Absolutely love Kenneth's dedication and incredible work on this game for over 10 years so far. The versatility and scope of the game are mindblowing. Additionally I'm really loving the art style. 100% recommending it to anyone who loves management and simulation games. This game certainly deserves Steam's "Labor of Love" award for the ongoing updates more than 10 years later.
it's alright
ciekawa gra lecz nie za trudna
Game is fun, but when it comes to multiplayer it's not so great. In Multiplayer you're FORCED to build your own place instead of being able to start in a small garage like in single player. Next, you're in an entirely different instance from everyone else, which is great, except that when it hits the end of the day you're stuck waiting for everyone else. So if you are interested in single player or don't mind these things in multiplayer, then grab the game. If this sort of thing bothers you, then best find a different game.
mod一直显示download from steam,都下完了怎么还有。本地文件也是download也是无敌了
丹麦小伙儿持续更新十年的狠活儿,7.5/10 +持续更新十年,越做越好,我Alpha11版本的时候曾经买过一次,被劝退了,今年Beta1.8重买好了很多; +内容相当丰富; +能盖房子; +支持创意工坊; -没有官方中文,虽然有社区汉化,但游戏内有些内容是硬编码的,无法翻译(这一点也是许多独立游戏的通病); -盖房子的功能有点残疾,例如不能方便地在一个房间里加一堵墙隔成两个房间; -有些设计很不合理,例如,空调只能用来降温不能用来取暖;电扇和暖气同时开;一台电脑只能配一个配件(计算器、手绘板、耳机); -难度偏高,没有任何人都能爽玩的“Baby Mode”,如果这款游戏想要商业化发行,“Baby Mode”是必不可少的; -硬件制造部分只有昂贵的无人工厂流水线,没有血汗工厂。1980年代就搞无人工厂自动化流水线是不是太科幻了些? 建议: 1.加入“盗版”功能,允许玩家卖盗版软件,或者被其他公司盗版(现实中,CD Projekt Red的两位创始人起初就是销售盗版软件的)。《Software Inc.》的竞品《City Game Studio》就有关于“盗版”的游戏功能; 2.加入任何人都能爽玩的“Baby Mode”; 3.这条仅为我个人感觉:在中国的售价偏高,如果降到68元可以被更多中国玩家接受。当然Kenneth基本一个人坚持十年,贵点也可以接受。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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