
Strategically hack robots to control their combat abilities and use them to advance deeper into each space station stronghold in this charming sci-fi roguelike.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
진짜 귀염고 색감이랑 그래픽도 깔끔해서 좋아요! 영어 못해도 딱히 상관없어요 추천추천!
sadly i cant recommend this game. i guess you could say it has too much potential its a cool concept but the way they did it leaves way to much to be desired and this is saying something i got this for $2.50
Um jogo simples, cores vibrantes, temática excelente, jogabilidade incrível. É bem envolvente e divertido, no inicio parecia difícil ir passando de fases, mas quando você adquire habilidade, é possível passar qualquer fase como um "Splinter cell" da vida haha. Não tem como não recomendar esse jogo. Mas tenho uma observação a fazer: Estou preso em uma fase onde não sei o que tem que fazer para passar, eu não sei ativar os portais, estou literalmente preso numa faze e isso pode fazer eu perder o interesse pelo jogo. Na internet não tem nenhuma dica ou review completo desse jogo que ensine como "Zerar".
Jogo simples e nostálgico. Recomendo para quem gosta desse estilo de game.
dinero tirado a la basura
Как по мне достаточно хорошая но будто однообразная игра, но при этом очень зашла, 7 часов в ней это довольно хороший результат. (Брал по скидке за 100 рублей, без неё как будто очень дорого)
Socketeer is a top-down sci-fi sneaky-shooter where your fragile meat body is basically an afterthought and the real game is: > 1. Hack robot > 2. Become robot > 3. Ruin robot’s life > 4. Bail into a new robot before the old one explodes You’re a tiny hacker goblin sneaking around spaceships, plugging into anything with a circuit board, and treating an entire AI workforce like disposable rental cars. --- ### Gameplay in a Nutshell * See angry robot * Jack into angry robot * Now you **are** angry robot * Use it to shoot other angry robots * Forget it has limited HP and die with it * Respawn as squishy human and repeat your mistakes It’s possession, but with more sockets and less religion. --- ### Pros * **Every enemy is a potential power-up.** That big scary combat bot? Hack it. Turret? Hack it. Tiny maintenance drone? Hack it and crash it into a wall for comedy value. * Beautiful emergent stupidity: * Turn their own defenses against them * Start robot civil wars * Sit back and watch chaos while you hide behind a crate pretending this was all part of the plan * Plays like a mix of: * Twin-stick shooter * Stealth game * IT department meltdown * Squishy human form is weak but mobile; hacked forms are strong but doomed. It’s like choosing between “alive and pathetic” or “deadly and on a timer.” * Nothing feels better than chain-hacking: jump from dying robot → into nearby turret → into heavier bot → into boss mech like some kind of cybernetic parasitic raccoon. --- ### Cons * When you’re out of hackable bodies, you remember very quickly that your base form has the durability of wet cardboard. * Occasionally you lose your host in 0.3 seconds because you didn’t notice the twenty rockets being politely delivered to your face. * Controls get *spicy* when the room is full of explosives, allies, enemies, and you’ve forgotten which robot you’re currently wearing. * Sometimes you die and have absolutely no idea what happened except “too much electricity, not enough brain.” --- ### Peak Socketeer Moments * Hacking a turret to “help you out,” then forgetting friendly fire exists and getting absolutely shredded by your new best friend. * Possessing a big heavy combat bot, strutting into a room like a god, immediately walking into an explosive barrel and evaporating. * Causing a massive robot shootout, hiding in a vent, and emerging 30 seconds later like, “Wow, can’t believe they all turned on each other… wild.” * Rapid-fire body hopping across a corridor while alarms blare, enemies scream, everything catches fire, and you’re just looking for one more half-healthy robot to ruin. --- **8.5/10** A crunchy, chaotic little cyber-possessing romp where every enemy is both a threat and a temporary upgrade, and your real skill is knowing when to abandon the burning mech you just stole. Would once again log in as a fragile hacker, hijack the meanest robot in the room, drive it directly into a mine, and immediately pretend that was “data collection.”
Me parece un gran juego, pero le falta más acción y más aventura porque hacer lo mismo en cada nivel con diferentes colores no es divertido. Pero la jugabilidad está muy bien y es un juego donde te diviertes y lo rembolsas saludos
сложно
pretty funny and serious
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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