
Social Justice Warriors is a satirical role-playing game that transforms the standard medieval fantasy heroes of RPGs into social media crusaders facing an endless horde of internet trolls.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting concept with an undercooked execution. Developers have done their homework on subject's vocabulary and memes. Unfortunately, doesn't translate too well into compelling gameplay that runs off its steam way too fast (barebones variety of tactics, repetition and often seemingly unpredictable nature of the outcomes of your choices doesn't help all that much)
A good way to spend a few minutes, is worth a go if you're bored!
There is no strategy. The game is based on RNG, and stacked against the player, as evidenced by experience. In all my playthroughs, the actions cause unpredictable results, and overwhelmingly favors negative results for the player.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9K | 51 | 80% | $3.99 | |
| $6.9K | 51 | 33% | $3.99 | |
| $6.9K | 212 | 88% | $1.00 | |
| $6.9K | 109 | 85% | $2.99 | |
| $6.9K | 68 | 97% | $2.99 | |
| $6.9K | 119 | 95% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $91.1K | 240 | 75% | $11.99 | |
| — | 0 | — | — | |
| $42.9K | 102 | 75% | $9.99 | |
| $11.1K | 226 | 95% | $2.99 | |
| $9.8K | 50 | 90% | $6.99 | |
| $1.7K | 10 | 70% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is pretty challenging and can get a little repetitive. I really enjoyed the riddle segments and would have liked to se more bits like that. Overall it's a fun silly game that's great for killing time.
A perfect summary of most, if not all internet arguments. Adore the satirical style and virtual manifestation of RPG classes that assist you in linguistic skirmishes with trolls. The replay value needs to be expanded to justify the price tag.
Initially played it back in 2014 when it was relevant. Looking back, it's a blasé little project which went on to ride on the coattails of events from that year. It'd be well-suited to an itch.io project, but not nearly seven euro on steam.
Bad game
Felt the same way as many other reviewers here and couldn't figure out how to 'win', but then I read the guides, tried again, and went 'Ohhh.... That's how this game is meant to be played". :D
Even though this game came out in 2014, it's eerily similar to being online in 2022. Trolls still say the exact same things as a decade ago!
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.