
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excellent graphics and storylines
The only good sniper ghost contracts game. Level design feel like actual sandbox levels (ala hitman or Sniper Elite)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 993 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good
hwhw
very fun game, but the campaign is kinda short but fun, definitly recemond playing it
Not good.
作为一款狙击游戏,画面,枪械种类还是很棒的,尤其画面我一直觉得非常好看,打折后值得入手
"I don't have a political ideology." - Raven, the cool badass American sniper with a British handler, in the midst of killing dozens, if not hundreds, of local militia during a clearly illegal international military action. This game's politics are, at the absolute best, that of someone who grew up on a diet of CoD and buys into the legend of the the beautiful and mythic apolitical military shooter with zero critical thought. But that's not why I dislike the game. I don't like it because it's like if Sniper Elite sucked. Not just because of who you're shooting, but the experience of it. Sniper Elite creates many opportunities for methodical stealth, noise masks, shots set up to knock bodies into hiding or seem as accidents as to minimize suspicion, a stealth system that gives you information on what the enemies understand about you so you can react and adapt. All that is absent here. You can have a sniper overlook, but without a way to conceal your shots, you're cooked, and long range rifles aren't built for being quiet. That's fine, if you didn't give me a sniper perch, and instead are just having me sneak through, but that's not the case. Telepathic guards locking in on your location doesn't help either, nor does the seeming impotence of your ability to lure or manipulate targets. Add onto to this the fact that anything that isn't a headshot feels like a coin flip for lethality, rather than an outcome decided by an anatomy simulation in the game, and the sniping is just.... unsatisfying. This makes me much less willing to forgive the rough edges. The conceit so unexamined as to settle happily into racism and plot that feels like a parody of post 9/11 military shooters become not a tradeoff for satisfying mechanics, but another knife in the side. The obvious typos in UI and popups clash with the generally refined gloss of the games graphics and presentation, creating a feeling of laziness. This in turn, makes it so shots that feel like they should've hit are called into question- did I screw up, or did the game? Was some element of the engine falling prey to the same instincts that led to things like "Inventary" or did I miss. Very few things are less effective, as far as gameplay goes, than that.
its kinda boring gets old fast
This ♥♥♥♥ rocks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $997 | 18 | 72% | $2.99 | |
| $744 | 12 | 42% | $2.99 | |
| — | 4 | 25% | — | |
| $0 | 69 | 36% | Free | |
| $34.1M | 23K | 47% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 21.8K | 89% | $17.99 | |
| $10M | 10.8K | 90% | $49.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $10.1M | 18.5K | 95% | $19.99 |