
Sniper: Ghost Warrior 2 takes the bulls-eye precision of its predecessor to new and exciting heights!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.8Kreviews | 76% | — | $4.6M |
| $0.99−90% | 184ratings | 72% | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An sich ist das Spiel gut und ich beziehe meine Bewertung darauf das diese Spiel unter win 11 unspielbar ist. Endweder man hat glück und es startet oder es startet erst gar nicht. und es liegt nicht an meine PC. Auf sowas sollte man schon hingewiesen werden, sehr ärgerlich
8/10 Tá bom pra ele analisando a proposta. Se você curte jogar fps e sempre pensou "poxa poderia ter um jogo focado em sniper", essa franquia é esse jogo. Foi divertido.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Spanish - Spain, Polish, Czech, Japanese, Korean, Russian*languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] 100% Achievement Review: Based on my experience completing all the (available) achievements. [/h3] Feel free to follow my [u][url=https://store.steampowered.com/curator/45897386/]Steam Curator[/url][/u] & [u][url=https://www.youtube.com/@Awijii]Youtube Channel[/url][/u] for more 100% reviews, videos & achievement content! [h3]Title: Sniper: Ghost Warrior 2[/h3] Summary: Sniper stealth game Personal notes: Sniper: Ghost Warrior 2 is a FPS game with a heavy emphasis on sniping. You are called a ghost warrior, and within a special ops unit, you use your skills to sneak, stalk, survey & snipe. This second entry builds directly off the foundation of first one quite well! You take on similar missions but this time with a stronger emphasis on presentation and a more focused experience, with sniping mechanics feeling more refined and cinematic overall making those long distance shots feel all the more rewarding. Visually, this game also is a clear improvement over the last entry. The environments are much more varied and detailed in contrast to the many similiar levels in the first. In addition to this, CryEngine was used instead of Chrome engine which made the game look much more modern. I will say these graphic improvements came at a slight cost of the environments feeling slightly less vast, because of this it can feel more linear with less paths. The AI is also improved upon but still isn't amazing and sometimes inconsistent. It felt better but was still frustrating at points due to unpredicatable enemy behaviours. This also made stealth more of a viable option but still isn't super consistent. Some encounters felt tense and rewarding while others felt like trial and error. Achievement wise, it's pretty straight forward with most being related to missions, difficulty or hitting a certain amount of kills. There is online achievements that are still atainable but the population is very low so I would recommend finding a friend/check the community to help you out with them. Overall, Sniper Ghost Warrior 2 delivers some solid sniping and improves upon the first entry but is still slightly held back by it's inconsistency and limited player freedom. I would recommend this to most FPS fans, especially if you enjoy slower, more tactical experiences. I would also recommend that you start on this game instead of the first entry as this is where the series really starts to build it's own identity. Time it took to complete: 12hrs Most difficult achievement(s): - I Never Bleed (Complete the Campaign using max one medkit per mission) - Various Multiplayer Achievements - Poking the Bush/Keepsakes Of War/In Search of Enlightenment (Collect all secrets in Act 1/2/3 respectively) Difficulty rating: ★★★★★☆☆☆☆☆ 5/10 Overall rating: ★★★★★★☆☆☆☆ 6/10
My wife said if this review gets 50 likes and 5 awards, she will buy a case of beer, guys help me out.
It's a budget title, but it's not a bad one. Actually I liked it a lot better than recent Call of Duty games because although there is a story there's fewer cutscenes without your ability to interact with the environment. When your spotter says 'Don't shoot that guy!' you can anyway...and end up in the middle of an firefight. The game will not end immediately unless a major objective is botched (a hostage or important guy is killed or the player) but you can just blast your way through a base like a madman if you don't mind the shame of a poor score. I quite liked the roleplaying of a sniper, following directions but improvising on the fly. The graphics are dated but nice enough and a step up from the previous game. Voice acting isn't cringeworthy and suitably gruff. I like the addition of night missions and ensuring a fireteam gets protected from on high. I didn't have nearly as many instances of broken clipping as the original game. Music is nice if a little generic. It's not a terrible experience if you like the notion of playing through, fairly consistently on your terms, the life of a military sniper. Imagine Call of Duty with downgraded graphics but considerably less (and shorter) sequences in which you are not moving or shooting.
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Balística de alta precisión, sigilo internacional y el simulador de francotirador táctico definitivo. Si buscas un juego de acción e infiltración donde puedas calcular el viento, la distancia y la gravedad para eliminar objetivos a kilómetros, Sniper: Ghost Warrior 2 es el rey indiscutible. Lleva la experiencia del tirador de élite a su máximo exponente de realismo balístico bajo el motor CryEngine 3, cumpliendo el sueño de cualquier amante de la simulación militar, las operaciones encubiertas y la tensión de un disparo único. • Ambientación y entornos globales insuperables: El diseño de los escenarios, que te lleva desde las densas junglas de Filipinas hasta las ruinas urbanas de una Sarajevo devastada por la guerra y los monasterios en las montañas del Tíbet, es espectacular. Perderse entre la vegetación, camuflarse en las sombras de edificios derruidos y estudiar los patrones de movimiento de las patrullas ofrece un nivel de detalle inmersivo increíble que te obliga a mantener la cabeza baja. • Balística milimétrica y tecnología avanzada: El sistema de disparo es el más pulido de la entrega, ofreciendo una jugabilidad táctica fascinante. Combinar la respiración controlada con el uso de visión térmica y nocturna para detectar enemigos ocultos en la niebla o la oscuridad se siente ágil, tenso y sumamente satisfactorio. La icónica cámara de bala regresa con una crudeza visual impactante en cada ejecución perfecta. • Infiltración lineal y cooperación táctica: El juego te permite vivir la experiencia militar más pura trabajando codo con codo con tu observador (spotter), quien te guía en los objetivos más complejos. Avanzar en silencio absoluto por líneas enemigas, realizar bajas sincronizadas y usar la pistola con silenciador para limpiar zonas cerradas funciona como un engranaje perfecto para los amantes del sigilo estricto. • Variedad de situaciones y ritmo tenso: Escalar a puntos de ventaja elevados, evitar ser detectado por helicópteros de combate y participar en duelos a muerte contra otros francotiradores enemigos rompe por completo con los shooters de acción frenética, dando una sensación de concentración absoluta donde un solo error revela tu posición y significa el fin de la misión. • Puntos a mejorar: El diseño de los niveles es extremadamente lineal en comparación con otras entregas de la saga, dejando muy poco espacio a la improvisación o a la exploración de rutas alternativas. Además, la campaña principal es notablemente corta, pudiendo completarse en pocas horas, lo que puede dejar con ganas de más contenido para un jugador. Quizás se eche de menos la libertad de un mundo abierto, pero a nivel de fidelidad balística, atmósfera bélica y la pura satisfacción técnica de apretar el gatillo en el momento exacto es, por mucho, un viaje imprescindible y muy disfrutable para los puristas del tiro de precisión. ¡Horas de camuflaje, contención de respiración y trayectorias perfectas aseguradas! _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
Отличное продолжение первой части, убрали весь не нужный шутер моменты из первой части и улучшили все снайперские механики игры. Так же теперь мы не на одном острове, а на разных локациях, в солнечных джунглях Филиппин, в городских руинах Боснии и Герцеговины, в горном и успокаивающем Непале, а так же в ДЛС в заснеженной Сибири, советую для прохождения.
The first 10 minutes had an immersive environment that actually pulled me in. After that, it was all downhill. The game is incredibly generic and repetitive. Generic boring story. Same boring stealth-snipe formula on repeat with zero variety. It honestly feels like a low-budget mobile game stretched onto PC/console brain-dead AI, forgettable missions, and weapons that all handle the same. Extremely shallow and dull. Total disappointment after the opening. Avoid.
Знаете, есть такой термин "фильм категории В". Сейчас им разбрасываются на 360°, в частности в применении к боевикам про спецагентов, наемников и тп. Так вот, Sniper Ghost Warrior 2 в точности олицетворяет игровую версию этого термина. Вторая игра серии хотя бы в меру развлекает, притворяясь дешевым подобием голливудского боевика. Признаюсь, я даже улыбнулся от здешнего юмора. Игра стопудово не понравится тем, кому больше интересна механическая часть, потому как геймплей заскриптован на уровне интерактивного кино.
Игра детства. Помню, проходил на Xbox 360, конечно, только демку, но всё равно спустя столь долгое время я её решил купить и пройти все акты.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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