
In the dark days of the end of World War 2 amidst the ruins of Berlin, one bullet can change history… Elite sniper Karl Fairburne returns to the front line in the remaster of this award-winning stealth-action experience. Packed with new features, contemporary visuals and definitive content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 10 → 5.29/day in the week after.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.1Kreviews | 78% | — | $747.3K |
| $5.24−85% | 4.1Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BANGER najlepszy sniper elite
Жаль что оригинал был лучше
eski dost
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $34.99 |
| 893ratings |
| 76% |
| — |
| not modelled |
| $34.99 | 67ratings | 74% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 175 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR: Sniper Elite V2 has aged in plenty of obvious ways, especially in its movement, close-range combat, stealth and AI, but the core sniping remains incredibly satisfying. Accounting for distance and wind, hitting tiny weak points and watching the X-ray killcam never stopped being fun. Nostalgia definitely helps, but there is still a genuinely good game underneath it. 7/10. I played the original version many years ago, so there is definitely some nostalgia doing work here. But even coming back to it now, the core of the game is still just so satisfying. Sniping feels great. You can use assists if you want, but the fun really comes from learning to account for distance, wind, bullet drop and the different muzzle velocities of each weapon. Landing a long-range headshot after making the adjustment yourself feels fantastic. And then, of course, there is the X-ray killcam. I had forgot just how clever this mechanic is. It takes something that would already feel rewarding and turns it into a little celebration every single time. Skull, lung, spine, whatever unfortunate organ happens to be in the way. I never got tired of it. There are other nice touches too. Using loud environmental sounds to mask your shots is a cool mechanic. Destroying vehicles by hitting tiny weak points is also ridiculously satisfying. Hitting that microscopic fuel tank cover from distance never gets old. The game around the sniping is definitely showing its age, though. Movement feels clunky, especially in tight spaces. Close-range shooting is imprecise and awkward and the traditional stealth is probably the weakest part of the whole package. The game just never feels particularly comfortable outside of the sniper scope. Enemy AI is also fairly basic. On Normal difficulty, once you understand the sniping mechanics, things tend toward the easier side. Higher difficulties make the actual shooting much more demanding, which is where the challenge becomes interesting, but the enemies themselves do not suddenly become geniuses. The mission design is mostly linear as well, although there are usually a few ways to approach encounters. I don't really see that as a negative. It is very much how games like this were designed at the time, and the structure works well enough. The story is simple and does exactly what it needs to do. It gives the missions context, keeps things moving and never gets in the way. This was my first Sniper Elite many years ago, and I have since played the entire series. Coming back to V2 made it very obvious how much the franchise has evolved, but it also reminded me why I loved it in the first place.
Хорошая игра, по ощущениям даже лучше новых
Great Game
Polecam!
Pain
A great classic game. Fairy atmosphere and weather. Nostalgic music.
Вообще про саму игру много не скажешь. Довольно средненький шутанчик эпохи 7 поколения с многими болячками тех лет. В виде очень заторможеного управления, кривости передвижения, особенно в положении лёжа по неровной поверхности, когда персонаж просто может застрять или взять и резко встать ловля лицом пулю от вражеского снайпера. Хотя казалось бы , позиционирование в игре про снайпера это один из важнейших элементов. Стрельба из всего оружия помимо винтовок очень так себе, даже по мерках 2012. Да и в целом на фоне своих старших собратьев игра сейчас выглядит очень бедненько и простенько, если вы играли в 4 или 5 часть, особого смысла играть в эту нет. Разве что в коопе. Главная фишка игры это х ray , и вот что что а смотреть на него не надоедает даже спустя 10 часов, честная, балистика, что даже сейчас смотрится достойно, а для 2012 тем более. Самая большая проблема это коридорность, когда игра прямо вынуждает вступать в ближний бой, учитывая крайне рудиментарный стелс и крайне ватную стрельбу с автоматов/пистолетов. Особенно учитывая абсолютно смешной запас патронов для автомата который герой может носить одновременно, для таких то губчатых врагов, тем более на максимальной сложности. Игра иногда любит применять очень всратую тактику спавна врагов за спиной откуда вы пришли. Скорее всего в коопе всё это не так критично как в сингле, но упоминуть стоит. Визуальные и геймплейные отличия этого ремастера минимальные, между максимальными настройками оригинала и ремастером разницу нужно искать с лупой в стиле ваномаса, а вот разница в системных требованиях выросла значительно. Куда как интереснее то какую пожилую тряску вызвала данная игра своим сюжетом у плешивого клуба cumмунизма. Ведь почему то западные разрабы должны делать игру чтобы угодить именно им, почему, а х&й его знает , вот просто должны и всё. Угодить той самой аудитории которая в 90% качала эту игру с торентов на релизе, просто умора. АРРЯЯЯ ТАКОВА НЕ МАГЛО БЫТЬ. Ну видимо договорняка между совком и рейхом по разделу европки тоже не могло быть. А, НУ ДА. 6/10 , но за возможность убивать cumмунистов можно накинуть ещё пол бала
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $18K | 59 | 59% | $12.99 |
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