
Sniper Elite 3 is a tactical third-person shooter that combines stealth, gameplay choice and genre-defining ballistics with huge, open levels and the exotic terrain of World War 2 North Africa.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 10 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.4Kreviews | 82% | — | $19M |
| $5.99−80% | 18.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Можно поиграть в кооперативе. Багов много, дизайн уровней каличный. Это последняя часть, где вас заставляют страдать во время игры. Дальше в Снайпере 4, 5 все уже хорошо сделано. Если играть в одиночку, то очень скучно и не интересно.
It's okay but I'd recommend buying SE4 instead as it's a direct upgrade to SE3. The levels are quite short and all look similar, weapon variety is really bad without DLC (also why is the Kar98 locked behind DLC?!). Enemy AI and the xray killcam is much better in SE4. Online was fun a decade ago, and the shooting/graphics still hold up. Get it on sale with the season pass.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian*, Czech, Japanese, Korean, Simplified Chinese +1 more
| $29.99 |
| 8.7Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Controls and audio is awful, gameplay was disappointing after playing 4
игра просто шедевр
Обзор Sniper Elite 3 — когда ты снайпер, а мир решил, что ты супергерой с рентген‑глазами Прошёл Sniper Elite 3 и теперь точно знаю: быть снайпером в Северной Африке — это как играть в прятки с нацистами, только с калькулятором в руке и в замедленной съёмке после каждого выстрела. Разберу, что было эпично, а что — как попытка прицелиться во время песчаной бури. Что порадовало (и заставило почувствовать себя мастером скрытности): Рентгеновский Killcam. Выстрел — и вот пуля летит через экран, эффектно разрывая что‑то внутри врага. Это как научный фильм про анатомию, только с пулями и без скучных лекций. Баллистика с характером. Ветер, расстояние, пульс — всё влияет на выстрел. Иногда кажется, что проще бросить камень. Но когда пуля попадает точно в цель после всех расчётов — чувствуешь себя гением физики и меткости. Открытые локации. Пустыни, укрепления, джунгли — можно подкрасться с любой стороны. Хочешь — ползи по кустам, хочешь — заминируй дорогу и жди. Свобода выбора радует! Маскировка выстрелов. Если рядом летит самолёт или стреляет зенитка — можно выстрелить так, что никто и не заметит. Как прятаться за шумом соседей во время ремонта. Разнообразие подходов. Можно пройти уровень тихо, как тень, или устроить пальбу с автоматом. Правда, второй вариант напоминает попытку открыть консерву бензопилой — шумно и не всегда эффективно. Атмосфера Второй мировой. Песчаные бури, ржавые танки, гул самолётов — чувствуется, что ты в Африке времён войны. Особенно когда в наушниках раздаётся гул мотора, а ты прячешься за камнем. Что заставило сказать «Серьёзно?!»: ИИ врагов. Иногда они слепы, как кроты (стоят в трёх метрах и не видят тебя), а иногда — видят сквозь стены и бегут к тебе со скоростью гепарда. Логика? Не, не слышали. Медленная камера. Вне снайперского режима камера двигается так плавно, что кажется, будто она на пенсии. Враг забежал сзади — а ты ещё разворачиваешься, чтобы его заметить. Слабый сюжет. Карл Фэйрберн гонится за чудо‑оружием нацистов… Звучит круто, но подаётся так сухо, будто читаешь инструкцию к пылесосу. Никаких неожиданностей — просто «иди туда, убей того». Однотипные задачи. Через несколько миссий всё сливается в один поток: найти цель, рассчитать выстрел, спрятаться, повторить. Хочется чего‑то нового, а игра предлагает ещё один танк и ещё одного генерала. Графика для 2014 года. На момент выхода смотрелось неплохо, но сейчас модели солдат и анимация выглядят так, будто их собрали из конструктора «Лего» позапрошлого поколения. Звуковые странности. Иногда звуки шагов или выстрелов доносятся не оттуда, откуда ждёшь. Создаётся ощущение, что у игры свой план — и он не всегда совпадает с твоим. Итого: Sniper Elite 3 — это игра для тех, кто: любит снайперские механики и реалистичную баллистику; готов простить слабый сюжет ради красивых рентгеновских убийств; ценит свободу выбора — стелс или экшен; хочет почувствовать себя «призраком пустыни», который решает судьбу войны одним выстрелом. Оценка: 7,5 из 10 — минус балл за ИИ и сюжет, ещё полбалла за устаревшую графику. Но если вы фанат серии или просто любите методично выслеживать цели в открытом мире — эта игра подарит вам часы напряжённого геймплея и пару десятков эпичных Killcam‑моментов!
The story is decent, the game is a bit poorly optimized for its graphics, however still a good experience overall, and the last mission was great. The coop experience however is terrible. We had to change firewall settings, verify game files, and then still had to repeatedly restart the game until we could join a lobby. If you want to play it alone, or if you are willing to put up with the bad coop experience, its worth playing, but I recommend getting it on a sale only.
セールで買う前提で及第点。 先に最新の5をやってしまったのがよくなかった。こちらと比較してしまうと良くも悪くも撃つだけという印象になるが、逆に言えばルールもやることもシンプルだし狙撃に重きが置かれている感じ。敵の警戒感の把握がしやすいのもグッド。 困ったのは起動バグに遭遇してしまったところ。検索してもおま環っぽいし問い合わせも煩雑だしで結構面倒でした。 いるかは分かりませんが後続の為に色々書き残しておきました。参考になれば幸いです。 https://steamcommunity.com/sharedfiles/filedetails/?id=3653437305 [h3] 悪い事は言わないからセーブはこまめにしておくが吉 [/h3]
Пробежал всю игру чтобы снова отстреливать яйца Гитлеру
игра помойка, четвертая часть - самая играбельная, так что берите ее
Coming off of a second playthrough of Sniper Elite V2 and having played through Sniper Elite 4 and 5 on an Xbox Series X, I was very excited to play the game that was the start of the more open-map, sandbox-style gameplay of 4 and 5. Almost 17 hours of playing through the main campaign later, and I was left feeling let down and disappointed. Let me start with the things I *do* like about Sniper Elite 3: First, I love the setting of Africa. The desert and landscape feel very authentic for the time the game takes place in and it's a lot of fun to navigate and explore throughout the maps. The story was pretty well done, though admittedly didn't feel as polished or detailed as in 4 and 5. And the sniping x-rays are a chef's kiss, as always- nothing is more satisfying than watching the damage your bullet inflicts on an enemy. Unfortunately, that's where my enjoyment of this game ends. I would probably enjoy it more if it didn't feel like it was actively pushing me NOT to pursue stealth when it would almost always be more advantageous to do so- and yet, there were many times where I was in fact not able to use stealth and forced to go the aggressive route when I did not want to. If a game is going to have an open, non-linear map and sandbox for each mission, I feel that I should be able to have the means to use the playstyle I want and not be forced into a specific playstyle. Throughout my 17 hours of playing through the main campaign, I had multiple instances where I was sitting behind cover, where there was absolutely no possible way enemies could have seen me from where they were. And yet somehow, when the tiniest part of my head pops over cover, they can see me AND damage me even though their bullets should not be able to strike me. These are problems that were very prevalent in Sniper Elite V2 (even its recent remaster) and ones I was really hoping would've been fixed in this game, but that was evidently not the case. On top of that, the enemy's AI is almost completely unpredictable and their behavior feels completely broken at times. There was one instance in a mission where I was able to establish the route an enemy half-track was taking and laid a teller mine for it to roll over. The trap went off without a hitch- but when the mine and the half-track exploded, somehow [b] every enemy on the map was immediately able to triangulate exactly where I was,[/b] even when there was absolutely NO logical way they could have. Last I recall, land mines do not have the ability to broadcast the location of the person who sat them down. Mind you, this was on Sniper Elite difficulty and not Authentic. Even then, it wouldn't have made sense. I wanted to like this game, especially after hearing all the praise people give it. But I just cannot bring myself to enjoy it as many others can. The ONLY things I can praise it for are its setting, overall decent gunplay and x-ray kill-cams. Many kinks that were in V2 are still present in 3, which very much hindered my enjoyment of the game alongside the fact that it constantly felt like I was being punished for trying to be stealthy throughout the main campaign missions. For that, I unfortunately cannot respect Sniper Elite 3 for what it is.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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