
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.8M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, addictive, and cozy.
Smalland — это просто охуенно. Всегда было интересно посмотреть на мир с точки зрения муравья, но эта игра быстро объясняет, что **муравьи, ♥♥♥♥♥, не такие уж безобидные.** Ты маленькое и беззащитное существо. Дерево для тебя — небоскрёб, листик — крыша, а какой-нибудь жук размером с холодильник — **твой личный кошмар.** Особенно смешно, когда решил вырастить себе кузнечика. Вроде маленькая травинка, всё спокойно… пока на тебя не нападает какая-нибудь ♥♥♥♥♥, потому что ты просто посмел существовать. Но если ты всё-таки приручил кузнечика и сел на него — **это уже другой разговор.** Прыгнул с дерева — и полкарты просто пролетаешь. В этот момент ты уже не маленькое беззащитное создание, а **грёбаный вертолёт на кузнечике.** **Итог: маленький мир, огромные проблемы и кузнечик — имба. 10 жуков из 10. 😂**
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gostei do mapa modo de jogo e ambiente, joguei por horas sem perceber
Ну ♥♥♥. Баланса в этой игре вообще нету в отношении любых действий и событий, а блок это вещь чисто для ебучих задротов с макро игрой, если вы хотите замену граундеду, то можете попробовать купить, но не более того
багов до пизды, на плавание вообще ♥♥♥ забили разрабы, игра вообще не интересная, просто гриндилка
Cool game i like
Jogo cheio de bug de merda, os devs abandonaram essa bosta. Tu coloca a opção "domesticados imortais" e em 10min de jogo ele morre e não tem nem backup. Perdeu! UM LIXO! Não recomendo... é por isso que é barato, porque é nojento.
Smalland: Survive the Wilds is what happens when you take the survival‑crafting formula, shrink you down to bug size, and say “congrats, now a puddle is a lake and a garden spider is a raid boss.” I went in expecting “Grounded but smaller” and came out fully convinced that grasshoppers are the true endgame mounts. The vibe You play as a tiny humanoid in a huge, dangerous backyard‑style world full of ants, wasps, beetles, spiders, and other “absolutely not my size” creatures. Everything feels massive: you climb skyscraper‑tall plants, cross puddle‑sized lakes, and hide under leaves like they’re tactical cover. The atmosphere is dense and beautiful, with weather, seasons, and a soundtrack that makes even gathering twigs feel dramatic. Why I loved it The scale is genius. Ordinary stuff becomes epic: a rainstorm is an event, a mushroom is a landmark, and a cockroach is a mid‑game boss you absolutely respect. Taming and riding bugs slaps. Unlock recipes to tame and ride grasshoppers, damselflies, spiders, and more; suddenly you’re not just surviving, you’re commuting on insect public transport. Crafting with actual depth. Weapons, armour sets with special abilities (gliding, grappling, etc.), base building on the ground or up in the trees—it’s a robust system that rewards experimentation. Great with friends. Up to 10‑player co‑op means you can explore, fight, and build together; the game really shines when you’ve got a consistent squad. Handy tools that feel smart. Your antennas scan for nearby resources and critters, which makes exploration smooth instead of frustrating. Where it shows its limits Story and quests are light. There’s some lore and hidden NPCs, but it’s mostly “go survive, explore, and craft” rather than a strong narrative drive. Economy grind can feel slow. Some players call out money/resource farming as boring over time, especially solo. Needs a group to really flourish. Solo play works, but the game feels most alive with a regular co‑op team. The verdict (from someone who genuinely loved it) Smalland: Survive the Wilds is a charming, atmospheric survival adventure that stands out by making the ordinary feel gigantic and dangerous. If you like crafting, taming, base‑building, and exploring with friends—and you don’t need a heavy story—it’s an easy recommendation. For me it’s a solid 8–8.5/10: a big adventure on a tiny scale, with just enough jank to keep it feeling like a wild expedition instead of a polished theme park.
Прикольная игрушка
Классная игра, жду второй части)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $6.7M | 11.8K | 52% | $17.99 | |
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