
Takeru and Haru's life of slacc is upended once more as Iris, dragon queen of the Sea and Water factions shows up on Earth to claim the seas and bar all humans from entering them. Hijinks and plenty of dragon girls await in Slobbish Dragon Princess 2!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
龙娘是好文明,我以前咋就没想到呢。
珊瑚可爱捏,性格再变扭一点就更好了
龙来了,龙去了。
重生之我是驯龙高手
どうしてすずか のような素晴らしい幼なじみがいるのでしょうか!
Если первая часть была неплохая, то вторая прям хорошая. Новые персонажи отлично вписались и за их взаимодействиями интересно наблюдать! Впрочем, смешных моментов в первой части было побольше.
Cute visual novel. Takeru is living his life with his two beloved girls, when two more enter to upend their existence. Great game.
珊瑚可爱捏
[h1] 前言 [/h1] 《龍姬混~日子 2》是由漩涡社制作的奇幻风格废萌gal,也是系列作的第二部。这个系列的特点就是立绘特别棒,剧情稍显白开水。本作继承前作剧情,又多出场了两位龙娘,在之前铃夏和小春的基础上,增加了海与水派系的伊丽丝和珊瑚。那么故事自然发生在海边,几位龙娘的泳装让人大饱眼福,H场景数量上,新加入的多一点,老女主同样也有。 [h1] 海边,沙滩与美少女 [/h1] 在前作里,龙族现世,它们与人类如何相处尚不确定。在这作里,海与水派系的龙则霸占了海洋,不允许人类靠近,明显两方势力不太和平。但在男主的美男计下,伊丽丝和珊瑚纷纷芳心暗许,让她们对人类有些许改观,让我不得不感慨主角光环的强大。剧情之白开水可见一斑。 不过一个萌拔小短篇,大部分玩家应该不是冲着剧情来。这一部比前作强太多了,第一部的场景大都在家里或者街上,立绘虽好但不及这一部直接将场景搬到海边。清凉的装束让玩家时时刻刻在享受福利,一开始我甚至没注意剧情发展这么离谱。 [h1] 总结 [/h1] 依然立绘在线的优秀萌拔,几位女主都直接倒贴男主,十分适合休闲了。几位女主人设也相当可爱,值得一试。 [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1] 欢迎各路 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url] 一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b] [/code]
作为萌拔来说算实用性还不错的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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