
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
Modeled estimate, not a reported figure. How we estimate →
About
Slice & Dice is a tactical dice battle roguelike.
Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful/lucky!
Gameplay
- 3D dice physics, choose which dice to reroll
- Simple turn-based combat
- Level up a hero or gain an item after each fight
- Randomly-generated encounters
- Ridiculous combos
- Undo actions as much as you like
- Each turn is like a mini-puzzle
Features
- 128 hero classes (+99999?)
- 73 monsters
- 473 items
- Too many modes
- ∞ curses
- Weird modding
- Online leaderboards
- Steam achievements
Credits
- Created by tann (it took ~7 years)
- Pixel art by a3um
- Music by Ziggurath, Aleksander Zabłocki, Louigi Verona, Cold Sanctum, Ro'sø, Andrew Goodwin
- Trailer by Everdraed
I plan to not participate in any sales/deals/bundles. No AI was used to make this game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
By far one of the most fun and replayable roguelites. Was so good I bought it on my phone as well, which is where I play it mostly nowadays.
Cool strategy game
Pure combat, no npcs, talking, plot, cinematics - just your heroes and dungeon floors :)
It just feels like such a good rogue. And the amount of customization just BUILT IN is really really nice. Plus the care taken for basically any resolution you can think of is just astounding. The undo feature doesn't feel OP due to the amount of things happening every turn and really lets you use your build to its best. Must have game.
Tough game. Pretty interesting and somewhat addictive. But, yeah, tough.
This game has near endless replayability. I may only have a few hours here, but I have over 500 on the Android version. Tons of fun!
its good
This is the game I wanted Slay the Spire 1 and 2 to be. Every battle is a knife's edge, sometimes you just lose, but the infinite variety possible even with the limited amount of enemy encounters is genius. It's a perfect example of doing so much with so little, and is a healthy reminder you don't need a 240 FPS 4K open world fantasy brouhaha to have a good time.
Excellent
timeless game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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