
Join into this confusing procedural maze. Lose yourself... is the only way to get out. Sleeping Dawn is a survival horror cooperative game up to 4 players. Join your friends, cooperate with them, make quick choices and... RUN. What really matters is not falling asleep: it's your last chance.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, Spanish - Spain
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I recommend this game not cuz its good but because i want more games like this, the coop horror is rare and i enjoy them very much. Anyway it was enjoyable but the timer kinda ruined it, would like too have more options to play the game in more ways.
手电筒:驱魔,看见哭泣者能让它不动,虚幻的可以杀死它 粉笔:标记走过的道路 石子:让哭泣行走的鬼改道 木棒:击打爬行者,让他晕迷,从而逃走 游戏主要目的: 找到机关,打开逃生门 死亡收割者:附近肯定就是机关的所在地 幽灵球:道路指引者,危险提供者。跟着它能找到门。 石头人:躲避三次,自动死亡 墙壁怪:躲避它的涉嫌就行。 黑幽灵:直接那手电筒射它。 收割者:无敌 哭泣者:石子让它改道。手电筒照射,它会原地不动。 爬行者:出现在墙壁顶端,看到它只要蹲着走。 游戏时间10分钟,如果不能按时逃离,游戏就结束了。 游戏只有这么一张图,但是迷宫道路随机生成。
Oyunda bir labirentin içinde uyanıyosunuz, amacınız 2 tane kolu çekerek kapıyı açmak ve kapıyı bulup kaçmak, bir de süre sınırı var. Çeşitli yaratıklar var. 3 tane kullanabileceğiniz alet var bu aletler bazı yaratıkların counter ı bazılarından koşarak ve saklanarak kurtulmanız gerekiyo. Arkadaşlarınızla daha çok zevk alacağınız, hikayesi olmayan çerezlik bir korku/gerilim oyunu. Gandalf Abi'ye dikkat edin. Oyuna puanım 7/10.
Not Recommended
El juego es interesante. El problema es la falta de jugadores y el hecho de que se vuelva repetitivo rápidamente. Se podría mejorar añadiendo más jugabilidad (una historia más compleja, bosses, minijuegos...).
is this game ever going to get an update me and my buds liked it a lot
Wow! If you are into hard games, this is certainly the one for you. I did not beat this game, as is was difficult. I did enjoy playing with my friend, it provided a great amount of things to be aware of. I do not think it being hard makes it a bad game, if you or your friends enjoy a good challenge, go for it! Although I spent quite a bit of time, here is my short video of my play through: https://www.youtube.com/watch?v=g8JVFBsPxSo
A good game but i think that maybe get time increase when ur not a full team is needed because me and my friend could never complete it since it was only him and me in the game but the game is really good. it would have been more fun if it had like a player controlled monster also that we have to use what we are given in order to get out! But still a good game just needs a bit of fixing but keep up the good work!
https://www.youtube.com/watch?v=SK5jqJnZrig I'm not going to sit here and say this is a bad game because I had a hard time with it on single player at 5am. I will say it has its problems. The predetermined paths of enemies doesn't really make this all that tense a game, and glitches like ♥♥♥♥♥♥♥ perched on the aid above objecrts and the rock golem that chases you running into the opening of a cave for all eternity also make this a less intense experience (see video above). I also can't say the visuals are thqt great either. The whole thing looks like there was a dark, beautifully gothic terrain that was wasted for the uwe of a heavy blue filter. Nothing loosk depressing due to it, but rather dull, drab, and repetitive. The only things that look relatively nice are any parts lit up by your flashlight which you will probably just give up using after a while given the bouncing motions when you run. It isn't bad when you walk but hold down the shift for a minute and you'd think you were running in a large bouncy house with how bad the beam darts around the terrain. The game is pushed as having a procedurallu generated map, but there are times where I respawn and see only very minor changes to the point that I genuinely believe you just spawn in another part of the map. I also found the same pathways and caves in the same spots in just a few playthroughs. This include the same rock with the same bird hovering over the same air in the same corner of a hallway. I can see this being a lot more fun when played with multiplayer though. Through communication and helping one another the stealth aspect would make this joirney back through the stereotypical "You-were-in-a-crash-and-now-navigate-this-puzzle-to-come-back-life-or-die" storyline I've seen before. But, as a single player experience, this is another sort of first-person Pac-Man horror hybrid that is a noble attempt, but not one of the more impressive examples of it, or title on Steam from an indie dev.
it is fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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