
Join into this confusing procedural maze. Lose yourself... is the only way to get out. Sleeping Dawn is a survival horror cooperative game up to 4 players. Join your friends, cooperate with them, make quick choices and... RUN. What really matters is not falling asleep: it's your last chance.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, Spanish - Spain
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Возвращаю деньги потому, что жестоко лагает. Серьезно, даже в меню лагает. От настроек графики ничего не зависит - поставил все на ультранизкое, ничего не изменилось. Игру пришлось Alt+F4 вырубить. Даже после выключения игра висела в процессе и жрала память. По системкам вроде все подходит. Не рекомендую
手电筒:驱魔,看见哭泣者能让它不动,虚幻的可以杀死它 粉笔:标记走过的道路 石子:让哭泣行走的鬼改道 木棒:击打爬行者,让他晕迷,从而逃走 游戏主要目的: 找到机关,打开逃生门 死亡收割者:附近肯定就是机关的所在地 幽灵球:道路指引者,危险提供者。跟着它能找到门。 石头人:躲避三次,自动死亡 墙壁怪:躲避它的涉嫌就行。 黑幽灵:直接那手电筒射它。 收割者:无敌 哭泣者:石子让它改道。手电筒照射,它会原地不动。 爬行者:出现在墙壁顶端,看到它只要蹲着走。 游戏时间10分钟,如果不能按时逃离,游戏就结束了。 游戏只有这么一张图,但是迷宫道路随机生成。
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyunda bir labirentin içinde uyanıyosunuz, amacınız 2 tane kolu çekerek kapıyı açmak ve kapıyı bulup kaçmak, bir de süre sınırı var. Çeşitli yaratıklar var. 3 tane kullanabileceğiniz alet var bu aletler bazı yaratıkların counter ı bazılarından koşarak ve saklanarak kurtulmanız gerekiyo. Arkadaşlarınızla daha çok zevk alacağınız, hikayesi olmayan çerezlik bir korku/gerilim oyunu. Gandalf Abi'ye dikkat edin. Oyuna puanım 7/10.
El juego es interesante. El problema es la falta de jugadores y el hecho de que se vuelva repetitivo rápidamente. Se podría mejorar añadiendo más jugabilidad (una historia más compleja, bosses, minijuegos...).
Not Recommended
https://www.youtube.com/watch?v=SK5jqJnZrig I'm not going to sit here and say this is a bad game because I had a hard time with it on single player at 5am. I will say it has its problems. The predetermined paths of enemies doesn't really make this all that tense a game, and glitches like ♥♥♥♥♥♥♥ perched on the aid above objecrts and the rock golem that chases you running into the opening of a cave for all eternity also make this a less intense experience (see video above). I also can't say the visuals are thqt great either. The whole thing looks like there was a dark, beautifully gothic terrain that was wasted for the uwe of a heavy blue filter. Nothing loosk depressing due to it, but rather dull, drab, and repetitive. The only things that look relatively nice are any parts lit up by your flashlight which you will probably just give up using after a while given the bouncing motions when you run. It isn't bad when you walk but hold down the shift for a minute and you'd think you were running in a large bouncy house with how bad the beam darts around the terrain. The game is pushed as having a procedurallu generated map, but there are times where I respawn and see only very minor changes to the point that I genuinely believe you just spawn in another part of the map. I also found the same pathways and caves in the same spots in just a few playthroughs. This include the same rock with the same bird hovering over the same air in the same corner of a hallway. I can see this being a lot more fun when played with multiplayer though. Through communication and helping one another the stealth aspect would make this joirney back through the stereotypical "You-were-in-a-crash-and-now-navigate-this-puzzle-to-come-back-life-or-die" storyline I've seen before. But, as a single player experience, this is another sort of first-person Pac-Man horror hybrid that is a noble attempt, but not one of the more impressive examples of it, or title on Steam from an indie dev.
https://youtu.be/1dlcC7PtsdY Procedurally generated spaces on a timer designed for multiplayer is in direct conflict to a horror setting as it struggles to provide a way to build and release tension for the player.
worst ending to an anime ever, but very spooky. enemies won't stop playing the didgeridoo
If you have less than two hours and $7 to spare, play it with friends to get some good laughs and then refund.
Can't even click multiplayer and it blows out my speakers when I close it down.
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Where this game's players are, estimated from review languages.
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