Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Sky On Fire : 1940 is an indie WW2 flight sim ! The game takes place in the early years of the war , from the battle for France to the battle of Britain. 3 Nations are currently playable, UK, Germany and France. You can fly different aircraft , including legends such as the Spitfire, Hurricane, B.P. Defiant, Bf 109, Bf 110 Ju 87 , Ju 88 or He 111. Multicrew makes it possible to control each individual crewmember in your aircraft, you can even let the AI pilot and light up ennemies on your 6 with a rear gun ! Use the mission editor to create your own scenarios, and with a free camera and photo mode, you will be able to save your best pics. Engage in dogfights with a challenging AI, thanks to the mission editor, you can decide to fight either in a 1v1 or in a huge battle with dozens of airplanes. Join the community and create custom textures, edited screenshots, and modding. Don't be fooled by the low-poly style , the game uses realistic physics , airfoil based and as close as possible to the reality ! It can be considered as the most realist WW2 flight sim available on mobile.
Estimated range $1.1M – $17.6M. Not checked against reported figures.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score89% | approximately $4.4M |
| Steam | — | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Sky On Fire : 1940 has grossed an estimated approximately $4.4M on Google Play.
About approximately $4.4M gross, estimated range approximately $1.1M to approximately $17.6M — roughly approximately $2.8M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $4.4M | 213.8K | 96% | Free | |
| approximately $4.4M | 60.8K | 95% | Free | |
| approximately $4.4M | 36.2K | 87% | Free | |
| approximately $4.4M | 6.7K | 88% | Free | |
| approximately $4.4M | 35.3K | 93% | Free | |
| approximately $4.4M | 15K | 88% | Free |