Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The official Infinite Craft app from neal.fun! Endlessly combine and craft new elements—be the first to discover new items. Start with Water, Fire, Earth, and Wind and branch out to craft anything that exists. There are over 100 million different combinations in Infinite Craft. Thanks to everyone for playing and supporting the game :) - Neal
Modeled estimate, not a reported figure. How we estimate →
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “5,000,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
The official Infinite Craft app from neal.fun! Endlessly combine and craft new elements—be the first to discover new items. Start with Water, Fire, Earth, and Wind and branch out to craft anything that exists. There are over 100 million different combinations in Infinite Craft. Thanks to everyone for playing and supporting the game :) - Neal
Stats
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | Free | 59.4Kratings | 96% | — | $4.3M |
| Free | 53.1Kratings | 96% | — | not modelled |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $381.3M | 6.5M | 98% | Free | |
| $104.9M | 1.4M | 93% | Free | |
| $93.6M | 1M | 95% | Free | |
| $93.6M | 1.5M | 94% | Free | |
| $91.3M | 772.5K | 96% | Free | |
| $85.4M | 4.9M | 93% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 15.3K | 85% | Free | |
| $4.3M | 13K | 88% | Free | |
| $4.3M | 3.5K | 87% | Free | |
| $4.3M | 4.6K | 88% | Free | |
| $4.3M | 21.6K | 79% | Free | |
| $4.3M | 14.6K | 88% | Free |