
Skull Horde is an auto battler dungeon crawler where you play as a flying skull necromancer. Find powerful loot and create overpowered builds. Summon a horde of skeletons in a battle of bone versus flesh!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Skull Horde you play as a flying skull necromancer raising an army of skeletons in a battle against an endless tide of evil flesh. Explore procedurally generated dungeons while collecting loot and building your squad.


Explore different procedurally generated dungeons, each with unique enemy types demanding varied strategies. The dungeons are filled with chests and shrines with powerful loot and boons to collect, but you must keep moving to avoid being overwhelmed.


You can purchase a variety of unit types to build your squad throughout each run. Every unit has different special abilities, so you can create a horde with strong synergies. Buying multiple units of the same type merges them into stronger versions, until they eventually unlock a unique special ability. Loot found in the dungeon interacts with unit classes and tags to produce powerful benefits. Use resources to strategically reroll units and loot to craft the exact build you are looking for.


This game is realtime, and your minions do battle independently. Your role is to develop your squad, choose where to explore, when to move on, and pick the correct upgrades.


As you progress, you will unlock powerful perks that you can select at the beginning of a run. Combine your chosen perks with the strengths of the different playable characters to create the foundation for a powerful build.
Each dungeon type comes with a set of unique challenges to complete. These challenges will demand different strategies to succeed, and reward you with new unlocks and content.


Procedurally generated dungeons
Realtime auto battling
Multiple levels with unique enemy types
Different playable characters with unique special abilities
Varied unit types which can be merged to gain stronger versions and unique abilities
Lots of powerful loot
Powerful perks
Challenges which require creative builds to overcome
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Good fun little ARPG/Roguelike for between POE1/2 seasons.
Too slow of a start for a roguelike.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quite entertaining
Fun necromancer auto-battler game. I liked figuring out how to play different characters, which builds to go for and which synergies to pursue. Seeing it all come together in a build is really fun to watch, albeit with certain builds, it can become a power point presentation and the controls become less responsive then. However, starting with each character is a real slog. Also, not killing fast enough, can make the run unwinnable. Unless the 20s difficulty increase gets turned off. Played only with a controlled and it worked well.
Fantastic quick real-time "survivor" game that relies upon the minion mechanic, wherein, depending upon which Skull you are playing, you recruit Undead minions and level them up into far superior versions. The longer you linger, the tougher the challenge gets. Balancing gathering of resource versus that very fair timer mechanic is the key. Cheap, incredible artwork/character designs (except for the Champion version of the Skeleton Warrior... which just looks like a big helmet Orc...). Very cool imaginings for those minions. Would love to see more from the dev based upon this work. Worthy.
好爽的游戏 不过索敌逻辑可能需要优化
BIEN
很好玩,一个少见的主打召唤组建军队的肉鸽。数值设计上有点类似于吸血鬼幸存者,但也很有自己的特色。很爽,入手不亏
又不好玩又掉SAN 不知道什么神人能玩下去
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $360.4K | 491 | 58% | $19.99 |
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| $44.7K | 183 | 91% | $9.99 | |
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| $0 | 0 | — | $3.99 | |
| — | 0 | — | — | |
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| $7M | 17.3K | 82% | $19.99 |