Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Build the dungeon. Set the traps. Let the heroes come. 💀 Skel and Defense is a dungeon defense roguelike where you are the villain. Expand your lair room by room, fill it with deadly traps, and stand alone as a lowly skeleton against wave after wave of so-called heroes who think your treasure is theirs. ⚔️ Play the Dungeon Master, Not the Hero Every dungeon crawler has a monster waiting in the dark. This time, it's you. By night, expand your dungeon and lay out your traps. By day, hold the line as heroes pour through the gates. Build, defend, repeat — and watch a humble crypt grow into a fortress no party can clear. 💣 26 Trap Rooms, Endless Combinations Fireball, Lava Zone, Frost Mist, Icicle, Saw Blade, Poison Arrow, Electro Field and more — 26 trap rooms with their own effects, all waiting to be chained together. Stack rooms of the same element to unlock powerful synergies: chill intruders until they freeze in place, then set them ablaze. Poison them in a corridor they can't escape. The layout is yours. The heroes just have to survive it. ☠️ Transform Into Skel Warriors Traps aren't your only weapon. Transform into skeleton warriors and take the fight to the invaders yourself: mage skels hurling fireballs from the back line, rogue skels flinging shurikens, shield skels raising barriers on the front line. When a trap isn't enough, finish the job in person. 🏆 7 Stages, Endless Mode and Global Rankings Battle through seven stages, each with its own rewards, then push into Endless Mode, where the waves keep getting tougher. How deep can your dungeon go? Register a nickname in Options to join the ranking competition and see where you stand against the world. 🍀 30+ Perks — No Two Runs Alike Before each stage, choose from more than 30 perks: powerful buffs, or risky debuffs that raise your bonus score. Go all-in on traps, lean on your Skel, or mix both. Every run plays differently, and every choice matters. 💪 Grow Stronger Run After Run Clear waves, earn attribute points, and unlock permanent upgrades that make the next run even deadlier. Dig into the Collection to uncover hidden synergies, new rooms and powerful artifacts — there's always one more secret to find. 🎮 Full Controller Support Prefer a gamepad? Every screen — from building rooms and picking perks to shopping, warping and browsing the Collection — works with a controller, with on-screen button prompts to guide you. Look around your dungeon with the right stick, then switch back to touch anytime. 🏰 Premium Dungeon Defense, Built to Be Replayed Short sessions, deep strategy and a loop that keeps pulling you back for one more wave. Cloud save keeps your progress safe, and the game is available in 13 languages. Also available with Google Play Pass. Perfect for fans of tower defense, roguelike and roguelite games, dungeon builder and base defense games, and survivor-style action. The heroes are already on their way. Download Skel and Defense and show them who really rules the dungeon. 🏰
Skel and Defense: Roguelike price history
Skel and Defense: Roguelike has grossed an estimated approximately $71.1K on Google Play.
About approximately $71.1K gross, estimated range approximately $17.8K to approximately $284.5K — roughly approximately $52.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $17.8K – $284.5K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $71.1K | 53 | 58% | Free | |
| approximately $71.1K | 390 | 87% | Free | |
| approximately $71.2K | 555 | 83% | $4.99 | |
| approximately $71K | 57 | 58% | Free | |
| approximately $71.4K | 240 | 93% | Free | |
| approximately $70.8K | 560 | 95% | Free |