
A dark visual novel by acclaimed creator nyalra. Overly sensitive to other people's emotions, the protagonist—a light novel writer—develops the ability to read minds, only to be driven even deeper into isolation. His sole remaining comfort is his younger sister, gifted yet lonely.
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About


“Onii-chan, you really are a lonely person.”
“Did you lose faith in me?”
“No. I love you, onii-chan.”
Unable to bear the ugliness of the world and terrified of other people, the protagonist develops the ability to read minds.
He shuts himself away and submits a light novel he wrote, which unexpectedly wins a newcomer’s award. But the jealousy and envy that follow only deepen his distrust of the few human relationships he still has. Those around him hurt his fragile heart without even realizing it.
His only remaining comfort is his younger sister, who lives with him.
Clinging to each other just to stay alive, the two sink night after night into a twisted, unhealthy codependency.
―I keep living alone, talking about my own prejudices and cursing the world. Day after day.
I ripped off Dostoevsky, half-assed it into something modern, and turned it into a light-novels.
I mean, I tried. In my own stupid way.
Had the heroines talk about “existentialism” like it was supposed to mean something.
The gameplay is an old-school, straight-up classic visual novel. The text fills the entire screen, so read as much as you want—or just right-click to hide it and enjoy the art. That’s it. Read, click, and vibe.
Live through a gloomy, suffocating real world through an overly sensitive protagonist… then come home and savor the only happiness left in his life: the time he spends with his little sister, his one true comfort.
As the friction with the people around you keeps piling up, there’ll be moments when their petty thoughts make you feel actual murderous rage. And in those moments, you can use your mind-reading ability to drive them to suicide.
That snide bastard. That arrogant asshole. Hit them right where it hurts—right in the deep-seated insecurities they never want anyone to see—and take them out. It’s not like you’re killing them with your own hands, so you won’t get caught. The ones truly at fault are the tasteless, mindless conformists who do nothing but obey society without a shred of aesthetic sense.
…But is that really okay?
What is happiness, anyway?
And in the end—what kind of future will the protagonist and his sister walk into?
Witness it with your own eyes.
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Scenario & Director: nyalra
Artwork: Ohisashiburi
Music: Aiobahn +81
UI Design: Maruino
Logo Design: Yuto Hama
Programming: HAYAO

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 443 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 扭曲而魔性的猎奇作[/h1] [h2] 前言 [/h2] 虽然题目把妹妹放在第一位,但是要注意了,整个游戏的绝大部分内容并不是妹妹,而男主角的内心独白以及参杂作者意愿的恶毒碎碎念。 所以如果你是为了骨科或妹妹来的话也许会感到失望。 想要玩下去的话非常吃电波。而且由于里面充满了各种负面情绪输出,我不建议本身就容易被情绪影响的人轻易去尝试。 [h2] 我。。。能看见情绪?[/h2] 游戏的主角是一名文学专业的大一男生,而他拥有一项非常神奇的天赋,那就是——能够通过感知来看到别人情绪的颜色,看起来仿佛是很强力的能力,但是在男主看来却并不是这样,于是他也选择了自我封闭,闭门不出整日沉浸于写作。 [h2] 敏感与过度 [/h2] 等到他写的轻小说意外获得新人奖之后,这个天赋甚至被不断强化,逐渐变成了类似于读心一样的能力,这下在他看来周围的所有人都只是有着愤怒、嫉妒、恶意、猜忌等等负面情绪的垃圾罢了。 这种对旁人的厌烦导致本就心思敏感的他不断受到伤害,游戏里也不断出现他自我的独白。 他对一切也许都反应过度了,也可能并没有过度,世人本就是那样。 甚至与男主直接开始用这种能力引导别人走向破灭,我只能说这个实在是太过心理阴暗了。 [h2] 存在感薄弱的妹妹 [/h2] 如果说这个游戏里还有能够治愈人心的环节,那一定是妹妹出场的戏份。 敏感多疑而阴郁的主角回家后和妹妹共同度过的美好时光就是整个游戏里最好的时候了,妹妹也同样因为拥有超绝的天赋而被周围人孤立,因此愿意和男主一起呆在家里,两兄妹之间也逐渐形成了一种扭曲的相互依存关系。 不过这份温暖背后也隐藏着潜在的危险,那就是这份感情太过排外太过畸形,容易不得一丝丝意外,因为这两个人的心理都已经出现了更多的扭曲。 [h2] 莫名其妙的HE结局 [/h2] 其实最后的蜜汁好结局是有点怪的,莫名其妙就是妹妹祈祷神明生效,然后哥哥就想通了走出家门环游世界去到国外,结果发现由于语言不通环境因素等原因,欸这个读心突然就不容易看到别人的恶意了,刷的一下这就治好了。 这个转折其实有点让我蒙圈,前面的阴暗发言和黑深残结果一下子就被机械降神搞定了,让整个游戏不仅带上了几分黑色幽默的味道。 [h2] 总结[/h2] 《妹妹他人妄想症》是一款电波系黑暗致郁的视觉小说,虽然题目有妹妹但是游戏中妹妹的戏份很少,大部分片段都是男主的阴暗情绪宣泄独白。主角拥有看到他人情绪的能力,进一步成为类似于读心的本事,他人的看法想法都会被敏感的他解读出各种负面情绪,唯一能够让他在周边充满的恶意下坚持下去的就是依存在身边的妹妹,游戏里男主也会通过引导放大别人的负面情绪让他人走向灭亡。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Hours played at review time, across 444 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]美术氛围[/h3] 这款游戏的氛围营造非常出色,压抑又迷幻的感觉让人沉浸其中,美术风格和音乐都很贴合主题,角色立绘不错,整体呈现出来的质感很精致,画面那种癫癫病病的味道确实让人想起前作《主播女孩重度依赖》。冲着视觉和听觉体验,这部分没有让人失望。 [h3]叙事[/h3] 阅读的过程就是一直看主角的内心独白,他能看穿别人的心思,谁都不信任,总觉得自己比周围其他人高明,最后展现出的游戏文本一直在抱怨世界、怨恨他人,焦虑和自嘲式的写作。 除了主角之外,其他角色的笔墨很少,基本上都没有得到充分塑造。配角的存在感觉更多是为了让主角把自己的不安全感投射到他们身上,这样显得互动很突兀,每个角色的剧情线都结束得很快,缺乏足够的内容来支撑他们。叙事逻辑很多时候让人觉得太跳跃。 [h3]互动[/h3] 存档菜单藏在屏幕最上方而且完全没有提示,我刚开始玩了半天都没发现,以为是像君彼那样一句句自动保存。作为视觉小说来说互动性确实不强,选项给人的感觉像是能改变剧情走向,实际上大部分都是线性的,要通关一周目之后才能解锁不同的选择,流程比较固定。 [h3]关于妹妹角色[/h3] 妹妹在游戏中出现的时间非常少,标题虽然写的是妹妹但实际戏份不多,基本上只到结尾才出现。这点挺容易误导的。兄妹之间那种共依存的关系,作者没有把它作为核心主题来展开,这让人觉得挺遗憾的。如果是冲着骨科来的话可能会很失望。 [h3]总结[/h3] 总的来说这是一部氛围感大于内容、个人色彩大于游戏玩法的作品。它有很出色的美术和音乐,有独特的氛围,看出来作者确实想在这部作品里表达一些东西,也提出了不少值得思考的问题,但角色塑造单薄、叙事节奏不稳、互动性差这些问题也确实存在。除非你本来就喜欢电波系的文字风格,或者已经是作者的粉丝,否则很难全身心地投入进去。 妹妹在游戏里出现的时间很少,标题里写妹妹但实际上妹妹的戏份不多, [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
整体差了点意思,完成度还行,美术和UI是加分项; 问题在于剧情有点太浅了,和其他毒点波前辈作品比没那么颠,打完给人的后劲也没那么足,而且妹妹这个角色刻画也太单薄了,真就存在即合理了...(我一直以为妹妹是臆想来的,不然侧面描写也太少了 不过可能是年纪大了,最后有个Happy Ending也算不错了,不过最后真结局这个meta要素是不是也有点强行,感觉玩家也没什么控制剧情走向的操作啊??!(我还以为进真结局有二周目啥的呢,浪费了不少时间..
时
購入前の説明の時点で人を選ぶし、選ばれた人が興味を持ってプレイしてみてもこりゃ評価が割れるだろうなあ、と思いました。 自分は評価する側です。 特にラストシーンが(ストレートな意味ではなく捻った意味で)良かったですし、「ああこういう落ちね」という納得感がありました。
有精神疾病的可以玩一下
Asqueroso e lindo. Gostei especialmente dos personagens Botan, Dokudami e Sahana. A rota "verdadeira" conseguiu limpar meu coração da avalanche de sentimentos negativos do Hasuya. Também gostei muito do extra para o Dokudami. Obrigada.
[h2]他人即地狱[/h2] 一款较为刻薄的评论,一场对大多数人身上品质的洗礼。说起来,这类作品我以前会喜欢,如果是那个时刻我估计会爱不释手。不过对于现在的我来说,这类反而不会喜欢了。如果剖析的东西全部存在,并且在身边以及自己身上都会有的话,会是什么样的呢? 我可能也仅仅是作为其中之一的蝙蝠与毛毛虫存活了,并不能对此有着不同的评价。 [h2]游戏介绍[/h2] 如果将一切都付诸于某件事物上,那么自身的存在是否就消失了呢?他在面对自己的父亲时想过,父亲将自己的全部价值都与工资相联系,却从未记起自己也有着同样的困境。被称颂的第一部作品,以及第二部。这一刻,他的存在也早已是与其产生了联系,仿佛他不再是一个人,未出现的作品,已经被认定为死亡了。 游戏的主角刚好是这么一个小有成就的作家,或许从他有这认知开始,身份的价值已经给他带来了不同的体会,对同学、对同事、对伙伴、对父母、对暗恋的人又或者是对妹妹,惧怕他们恐怖他们,当真是为自己能猜透他们的想法而畏惧?畏惧的是自己所担忧的事情被提及,然后痛苦的死去吧。 游戏太过意识流了,讲的故事有些黑暗,不过也多是打完下来没什么感受,也不知道是"有过类似的想法"还是"我根本不知道自己看了些什么",闪烁记忆中的游戏过程以及具体的某个段落,并不能完好的将它拉出来,并大家评判。或许后来人会赏析然后说出"你真正看懂了..."之类的。 不过我看到的也只是面对不同人的想法,他们所有内心阴暗的地方,用犀利的语言对待可能对自己有着亲切的人。不过是不同视角叙事了吧,幻视大老师:( [h2]结局提示[/h2] [spoiler] 在主界面,破脑壳猴子则需要通关后再次回到选择地方就可以选择单走了。[/spoiler] [h2]总结[/h2] 更像是讲人际交往中双方的期待、担忧、嫉妒、恐怖、欲望,糅杂在一起,构成的黑色故事。在一些结束的场面用了欢快的音乐,算是比较癫狂的。揉碎了,我也无法全部收纳,比较负面。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
感觉被标题诈骗了,剧情神人,妹元素很少
无论何时,无论何处,无论发生什么,哪怕有一天连你自己都开始怀疑——也请永远,永远相信你最爱的妹妹
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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