
Sir, You Are Being Hunted is a freedom sandbox stealth experience, where each playthrough is unique, thanks to our British Countryside Generator. Escape from these robot-infested islands with violence, trickery and stealth. This brutally funny game is available for Windows, OSX, and Linux.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Classic. But sir befor you decide to be tonights hunted game may i suggest a cupper and may be some crakers and cheese?
Sir, you are being munted. Short, atmospheric game that took me about 2.5 hours to beat, but it generally holds up quite well, even though it came out in 2013. That being said, it can get pretty repetitive even in the game's short runtime.
no entendí nada, lo recomiendo
Интересная и хорошая выжевалка
Подойдёт любителям Minecraft, Roblox и других подобных игр, где нужно самому себя развлекать. Мне такое не нравится
very cool stealth survival game about being hunted by british robuts.
war leider früher schon nicht gut.
Sir, You Are Being Hunted — не понял, в чём фишка. Задумка-то хорошая: роботы-аристократы на британских островах устраивают на тебя охоту. Бегаешь, прячешься, ищешь еду. Но геймплей какой-то пустой и скучный. Локации серые и однотипные, а роботы быстро надоедают. В итоге непонятно, что делать и зачем.
有卡 没中文 没成就 先生,你正在被猎杀 《先生,你正在被猎杀》是一款随机生成地图的英式恐怖游戏,一群身着花呢西装的机器人以猎杀你为乐。你可以在荒野中游荡、搜寻食物、屏住呼吸躲在灌木丛里、惊恐地逃跑,甚至能用偷来的武器反击。 本作是一款独一无二的潜行生存游戏。 核心特色 第一人称潜行与生存 随机生成的英式乡村地貌 五大生态区域:城堡区、工业区、乡村、山区与沼泽湿地 沙盒世界,无限重玩价值 强大凶狠的 AI,难度会随游戏进程提升 茶与饼干 基于植被的潜行系统 搜集物资以求生存 可选择扮演先生或女士 浓郁到极致的英伦风格 每一局游戏都独一无二! 游戏世界 游戏舞台位于一片神秘群岛,地图由系统随机生成,每一局体验都截然不同。你可以自定义岛屿,通过智能的 “英国乡村生成器” 快速生成地形。岛屿上遍布凶残的贵族机器人、机器猎犬,以及更可怕的存在。你的目标只有一个:活下去,回家。 你并非完全孤身一人:管家沃尔特斯的幽灵之声会为你提供帮助与建议。 顶级 AI 威胁 本作的 AI 是潜行游戏中最难对付的之一,作为开放世界作品也极具特色。这些机器人是你能遇到的最具攻击性、最聪明的游戏敌人,即便失去视野也会继续追踪你。准备好被疯狂猎杀吧! 最纯正的英伦游戏 游戏舞台设定在平行世界的英国,包含荒凉村庄、岩石高地、荆棘密布的森林、破败农场与萧条的后工业景观。在 “英国地形生成器” 的加持下,场景极具氛围感且细节丰富。慢慢探索,找到那瓶至关重要的隐藏茶吧!
Sir, You Are Being Hunted, developed and published by Big Robot Ltd, is a survival stealth game that stands out not because of technical sophistication, but because of its unmistakable identity. Set across a series of procedurally generated islands inspired by a distorted version of the British countryside, the game places you in the role of a lone survivor pursued by eerily polite yet relentlessly dangerous robotic aristocrats. From the outset, it establishes a tone that blends quiet horror with dry, almost absurd humor, creating an experience that feels both tense and oddly whimsical. The core gameplay revolves around survival through stealth and careful resource management. Your primary objective is to explore the islands and recover fragments of a machine that will allow you to escape, but accomplishing this is far from straightforward. The world is populated by patrolling robotic enemies that actively hunt you, responding to sound, movement, and environmental cues. Rather than encouraging direct confrontation, the game pushes players toward cautious, methodical play—staying low in tall grass, avoiding open terrain, and using distractions to slip past threats. This creates a constant sense of vulnerability, where even small mistakes can quickly escalate into dangerous situations. What gives the game much of its replayability is its procedural generation system. Each new playthrough reshapes the islands, altering the placement of villages, ruins, and key objectives. This ensures that players cannot rely on memorization and must instead adapt to new परिस्थितations each time. While this system adds variety, it also reveals some of its limitations over extended play, as the overall structure of the world remains consistent. The layouts may change, but the types of locations and the flow of exploration can begin to feel familiar after repeated sessions. The survival mechanics are straightforward but effective. Players must manage hunger, health, and a limited inventory while scavenging for food, weapons, and useful items. Supplies are often scarce, forcing difficult decisions about what to carry and what to leave behind. Early in the game, this scarcity reinforces the sense of helplessness, as you are poorly equipped to defend yourself. As better gear becomes available, the balance shifts slightly, allowing for more aggressive options, but the game never fully abandons its emphasis on stealth and avoidance. Enemy behavior plays a major role in maintaining tension throughout the experience. The robotic hunters are persistent and can track the player over long distances, creating a sense that you are never truly safe. Their patrol patterns and reactions to sound make them feel more dynamic than simple scripted enemies, and encounters often unfold in unpredictable ways. Combined with the game’s subtle audio cues—such as distant mechanical noises or sudden changes in ambient sound—this creates an atmosphere where awareness is key to survival. Visually, the game opts for a stylized and somewhat rough presentation that prioritizes mood over detail. The countryside setting is bleak yet atmospheric, filled with foggy fields, abandoned settlements, and decaying structures that evoke a sense of isolation. While the graphics are not particularly advanced, they effectively support the game’s tone. The contrast between the quiet, almost peaceful landscapes and the presence of hostile machines adds to the unsettling nature of the world. Narratively, Sir, You Are Being Hunted takes a minimalist approach. Rather than presenting a clear storyline, it offers fragments of context through environmental details and scattered notes. This leaves much of the interpretation up to the player, enhancing the sense of mystery but also limiting emotional engagement. The game’s personality instead comes through its tone—the juxtaposition of eerie tension with understated humor, particularly in the behavior and design of its robotic enemies. Despite its strengths, the game is not without flaws. The pacing can be uneven, with long stretches of cautious exploration occasionally feeling repetitive. Inventory management is functional but not particularly refined, and certain systems lack the polish found in more modern titles. While the procedural generation adds variety, it does not completely prevent the experience from becoming predictable over time, especially for players who invest many hours into it. Ultimately, Sir, You Are Being Hunted succeeds because of its originality and atmosphere. It offers a unique take on the survival genre, focusing on tension, immersion, and emergent gameplay rather than fast-paced action or complex systems. Its quirks and rough edges are noticeable, but they are also part of what gives the game its character. For players willing to embrace its slower pace and unconventional design, it provides a memorable and distinctive experience that stands apart from more traditional survival games. Rating: 7/10
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