
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1781 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ist gut, macht Laune. Leider etwas zu kurz.
Mowing down thousands of orcs with fire, lightning, airplanes, and nukes... the fantasy is alive and well with Sir, We Have An Orc Problem. A really excellent incremental game, with a tower defense theme. This game follows the incremental tropes before tower defense, so be prepared to "grind" on a few levels. A lot of the blockers are DPS checks, especially when moving from up a level. The game plays differently than the demo, and that's a really good thing. The balance is better, the incremental skill tree is well balanced and offers a lot of player choice on which towers to focus enhancing/skilling up. Congrats to the devs on their success with this release- I look forward to the future updates (*cough* Workshop mode) and their future titles!
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Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра хорошая, залипательная, но относительно легкая. В ней нет сложности в расстановке башен или глубокой синергии, проблема в том что чтобы пройти дальше тебе жизненно необходимо качать уровень. Из за этого геймплей расстягивается с фармом валюты. Но в этом ничего нет плохого, игра замечательная. Ждём будущие обновления.
Great game, short but for this price amazing. 10/10 you can kill a boring afternoon for 5$. Hoping to see more levels and more crazy weapons. Also a dlc idea, muttualy exclusive upgrade paths for example for cannons either APFSDS upgrade that gives them infinite pierce or APHE where the round explodes after it pierces for the last time. and other effects like that for other weapons.
esta bueno, es un tower defence incremental y tiene una parte de puzzle si queres sacar todos los logros. logra muchisimo con muy poco
똥겜
Das erste Spiel seit langem bei dem man auch die Achievements grindet. Lohnt sich, könnte aber mehr Content haben.
this would be a free browser game 10 years ago
PAID 9 DOLLARS FOR 6 HOURS, NOT BAD, CUSTOM MAPS/SETTINGS WOULD MAKE THIS A 9/10...UNTIL THEN 7.5/10
풍월량 하는거 보니까 재밋어서 하는데요 재밋네요 가격대비 즐길거리 풍부해보입니다
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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