
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always loved Tower Defense games but outside of a few games trying something different (Nordhold or Rogue Tower for example), everything feels like Bloons TD. Sir, We Have an Orc Problem is different and that's extremely refreshing. There are no bells and whistles here -- low res UI, chunky graphics, barely-there settings menu, and don't even dream of something like 'copy tower settings' or 'tower settings' at all. You place towers and set their firing angle. They shoot projectiles. Those projectiles hit orcs. The gameplay is fresh, the premise is simple, and the price is right. Highly recommended.
My primary computer is down for a few days, and I was stuck just waiting for it so I could continue my life(solo game developer). Man, was this exactly what I needed. I've almost completed the game day one, and honestly will probably not think of the game much afterwards, but what an excellent way to spend the day and less then 10 bucks.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
콘텐츠 볼륨이 너무 적은게 아쉬움
Great game. Tower defence, but a bit different. There are a LOT of Orcs.
Sir, We Have an Orc Problem is an amazing incremental tower defence game about killing huge waves of orcs with guns, grenades and nukes! Had a blast playing this game!
Entretenido
spoko
할만함
100% after about 7 hours of play. Probably better priced at $5 unless more levels get released.
Another dopamine game...aaaand why not? I love tower defense games and this is the perfect one! Not a fancy graphics, but this is absolutely sufficient. Little bit grinding is needed - especially for unlocking all the skills and getting all the achievements, but nothing terrible.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.4K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.2K | 73% | $17.49 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 | |
| $1.5M | 8.9K | 98% | $7.99 |