
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
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About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun. A bit confusing at times (like the relationship mechanic) but I am sure that Ill figure it out once someone posts a guide on steam. LOVE THE CHARACTER CREATION. Near Project Zomboid level of customization. Gabriel does kinda suck as a tutorial tho, lol.
i like character creators what can i say
Sinner maker is a great game that replicates that mii look that Nintendo had back during the wii and DS era. For me this game shines the most in its customization , you can basically make anyone. The gameplay itself is pretty enjoyable especially early game. Early game is where the challenge is at, once you get past early game and understand what you're doing then the game becomes more relaxing. My issues with the game is that you have to feed the sinner individually which can be very time consuming and boring especially if you have a bunch of sinners in your village. Another issue I have is that whenever you try and click on a sinner and they're standing in front an interactable building then the building take priority even if you clearly click on the sinner. Other than those two issues, Sinner Maker is a very enjoyable game.
Buen juego divertido parecido a Tomodachi + Im not a human + Cult of the Lamb con toquecito religioso. Lo único que no me ha gustado del juego es que en ningún momento sabes cuántos recursos tienes. No hay un inventario donde puedas consultar lo que te falta o necesitas para crear cosas. Además, la traducción al español es un puñetazo en los ojos. Pero me ha gustado. Seguiré jugando 👍
tomodachi life and animal crossing city folk if it was good
What an adorable little game. Yes, it has some "problematic" stuff in it, but that should be obvious from the premise. Who really cares? It has a lot of LGBTQ options as well, which is nice. You can create a bunch of little sinners and make them interact. In some ways, it is worse than Tomodachi Life. In other ways, it is better. Especially in terms of interaction variety and customisation. But it's important to remember, this is a very small development team. So, give the developer your support. I think this game could be very promising, especially with more dialogue, more content and more variety. It could be a game you return to lots of times, like Animal Crossing or Tomodachi Life, to see new and surprising interactions. Here's a little wishlist of features I wish to see: -More sinners interacting with furniture, using computers, watching TV -More little animated interactions between sinners. They could spin around, do a little dance, play Rock Paper Scissors or take turns punching each other. -Tent. An uncomfortable and cramped 1-person "house" that will make someone unhappy to live in for a long time, but is perfect for a new sinner that doesn't yet have a house built. -Demons that lie better. Currently, it is very easy to spot and avoid all the demons. Maybe if they would lie about their name, or only have small "signs", it would be easier to get caught out. Another idea could be that sometimes, a completely normal person has a "sign" of a demon like buzzing, being hungry etc. Keep working hard, dev! I hope this game finds plenty of success for you!
This game has insane potential. The aesthetic is super nostalgic and the tongue in cheek humour got a lot of giggles out of me and my friend who watched me play. The custom features are an amazing feature and it's super easy to make custom eyes and other such facial features. My only criticism for the all versions of this game (since it's in early access I'm trying to be lenient haha) is that the village could use expanding once you hit a certain amount of sinners and the dialogue could use some proofreading. Never fix the fried "chiken" error though I love it 😭 However, the mobile version on Itch has genuinely gamebreaking bugs. Important events are often invisible during demon king events which causes unavoidable deaths and save corruptions, and a lot of romantic interactions crash the game. To anyone who wants to play but can't decide which platform, I'd recommend Steam until the bugs are fixed on mobile. I lost 3 saves on there, but on PC I haven't had a single truly gamebreaking bug, only minor ones.
im addicted
Idk how to produce enough food to feed my sinners and now they hate me 10/10
if you want a casual but also gritty game, this is it. it has flaws and its odd bugs but they havent impacted my gameplay badly, and ones that could are quickly patched. overall a pretty damn good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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