
Silver Knight is a unique isometric mini-RPG with randomized enemy spawn placement that offers a challenging new experience each time you play. Any second can become your last in this dangerous land. Think twice before making your move — lives are extremely hard to come by in these parts.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩起来挺糟糕的俯视角动作游戏 怪物没有啥特色,唯一的特点就是有非常多莫名奇妙对你造成伤害的方法,一不小心就死了 掉到血瓶又不能懈怠,没有提升角色养成部分,导致游戏可玩性非常差
[h1]Потенциал присутствует, а концепция слегка отсутствует[/h1]
puede ser farmeable pero soy tan suertuda que me salieron todos los cromos rancios :c
💋
Silver Knight is an abandoned early access retro pixel dungeon twin-stick brawler/shooter where you run around and slash things up in a dungron, moving from room to room and fighting bosses. While the premise sounds okay, the technical implementation is a mess. The graphics are lazy 2D retro pixel graphics (it's 2019!). Gameplay is very boring and repetitive (Zelda does a lot better). Controls are pretty bad, the developer wants you to use a console peasant controller, indicating a typical amount of spite for the very platform he's trying to sell his game on. Finally you can't alt+ tab properly and the resolution of the game is fixed, so there's some more reasons the game fails to meet minimum standards for a PC game. Impossible to recommend.
얼리임 근데 마지막 업데이트가 2016년이 마지막임 게임은 재미없으며 불합리하고 이상한점이 여기저기 산재해잇음 이게임의 가치는 트레이딩카드를 얻는것뿐이며 근데 그냥 그돈으로 카드를 사는게 백배나음
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Немного поиграл, но могу сказать что норм
The combat feel is very bad, and the role of the enemy model lack of detail, by the enemy rubbing blood no red screen and other special effects to remind, the role is not hit by the action, somehow died. The action is stiff, I thought the pixel painting style of the game should not be bad to where, however, after playing was slapped hard, feel that if the green light on the words may not be passed. The game is still in the EA stage, I hope the developers will improve as soon as possible, but it is possible to abandon the pit ...
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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