
Collect cards and battle monsters in this retro style coming-of-age JRPG!
Modeled estimate, not a reported figure. How we estimate →
Media

About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Engagement
Reviews
A pixel-art RPG with a unique combat system, strong vision, and setting to stand out beyond the usual semi-medieval fantasy? Sign me up! I look forward to playing more, but the first bit so far has been fun and I'm looking forward to seeing more of it. Hopefully I'll also get to see an OST for sale some day. Bonus note: I was intrigued to get a bonus card from having Artis Impact installed, and though my characters have yet to have enough energy to make use of the Akane card, I look forward to using it (and seeing if there are other Indie games I have that might provide similar secret items).
Excited to be replaying this now that it's on Steam. Great gamers game, very fun nostalgic feel with a heartfelt story told through strong characterization. It's giving Pokemon, it's giving Battle Network, it's giving Kingdom Hearts. It's giving it's own self-assured heart. Every element of this game works together with strong cohesion.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Silver Daze is a truly remarkable indie project, especially for players who enjoy experimenting with combat builds and skill-based puzzles. If you love equipping different skills, testing synergies, and creatively solving combat challenges, this game is tailor-made for you. The story has genuine moments of poignancy and solid teenage-drama writing. While I’m not usually story-focused, I found myself invested in the characters and genuinely hoping they would resolve their conflicts in a non-tragic way. Where the game really shines for me is in its endgame content. The developer has crafted a series of challenges that reward exploration, careful team composition, and thoughtful synergy among the hundreds of skills available. One of my great joys was combing through the skill list to find just the right combination to defeat a tricky enemy or solve a combat puzzle—sometimes rediscovering a forgotten skill that turns out to be perfect. Tracking down final cards, enemies, and items is satisfying, especially since the developer designed ways to reduce the randomness of this process. The only minor frustration is finding some hidden chests, which can feel like searching for a needle in a multi-tiered elemental haystack. Oh, can't forget to mention the superbosses, which are a masterclass in challenging theory-crafters to push their limits using their knowledge of the combat system. Full disclosure: I internet-know the main developer personally and think he’s a great guy. Even so, Silver Daze stands on its own. It hits all the right notes, and anyone who plays it can see the thought, care, and creativity poured into this project. Also: I played some of this on a different account and transfered saves, so real playtime is about 40 hours for full completionist satisfaction.
My Daze are finally Silver! Enjoying the game and music so far!
Kani took the kids... Updated Review as of 3/4/25. Silver Daze is a coming-of-age, card-collecting, retro-style RPG. If any of those elements sound interesting, you’ll probably enjoy Silver Daze, because everything it tries, it succeeds in. It has fun exploration, incredible music, and engaging turn-based combat where the skills you acquire are the cards found throughout the game. I had a blast changing my party as I gained new characters and new cards, creating some interesting builds. The game’s variety allows for nearly any playstyle to be viable—as long as you’re willing to think a bit about it. At the heart of the game, though, is the romance and fracturing relationship between the two main characters, Pinn and Kani. If you’ve ever had an awkward high-school romance, you’ll appreciate (and cringe at) the writing even more. That leads me to the one possible issue others may have: the writing. While the relationship dynamics are incredibly well-written and can sometimes make your stomach curl at the relatability of being emotionally immature, the side characters—aside from the amazing best friend Geo—don’t always talk like real human beings. To some extent, even Geo doesn’t. For me, this wasn’t a problem; I quite enjoyed the over-the-top style of characters like super-nerd Jeff or the shy coward Shane. But if you’re expecting any sort of realism—even though the setting resembles our own world—you’re going to have a bad time. The final explanation for the cause of the game’s events is also quite silly, I might add. I think it works, however, because Silver Daze knows exactly what it’s trying to do. The only thing it aims to be realistic is the very real feelings of the passing of time and the possible fallout—or rekindling—of relationships. On that front, it doesn’t just succeed—it excels. A fantastic game I hope others will give a chance. 9/10.
The Silver Daze is real.
It's a nice game, somewhat ambitious story, but it very much over stay it's welcome with far too many and too long dungeons and combat that doesn't evolve much after the start.
Good music and nice graphics
All of the charm of old-style games with a storyline any of us can find pieces of themselves in. Some portions take some grit/patience to get through, but arriving to the game's end is well worth your time getting there. Plus, the music absolutely rocks. Once you get used to the battle mechanic logic, building up synergies is a blast.
I forgot to post my review for this game. I would just like to say I did receive early access to the demo before anyone else and did stream it. However, I did back the kickstarter and bought my own copy of the game. The demo was promising and was really excited about the game. The game however unfortunately has one fatal flaw......I wanted to keep playing. It's fun to boot this game up and experience a unique card based combat system that has special moves that makes you think about team comp to your preferred playstyle. I did play on default, but I imagine harder diffuculties makes this game tense to plan out. The ending was great, the overall message of this game made me cry, and I gotta say this game came close. While Axial Disc 2 is still my favorite game from this developer, this game is not to be slept on and I highly recommend a playthrough and am excited for the next outing. 9/10 (Sorry Pinn, but the things you did later on made me take off a point from a perfect 10/10, understandable, but come on man). I scheduled my playthrough to go up early january, but I did a playthrough of the demo which you see at https://youtu.be/B73RYRfrGkw. Anyway, buy this, it's worth it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Guilt and the Shadow | $9.9K | 58 | 74% | $8.99 |
| Stellar Interface | $9.9K | 224 | 79% | $1.94 |
| Flandre's dream. - 36000 ft deep - | $9.9K | 64 | 94% | $9.99 |
| Last Resort | $9.9K | 53 | 81% | $5.99 |
| Guilty Me | $9.9K | 53 | 72% | $5.99 |
| Call of Tomsk-7 | $9.9K | 440 | 81% | $0.99 |