
Your sister has been missing for a few days. You head out to the cabin she was staying at, but it seems you're not the only one there
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I really wish Steam had a Neutral recommendation option, because this is one of those games that truly deserves it. Alright, so... it starts off interesting, with the “chores” or daily routine mechanic, followed by the nightly survival segments in your cabin in the woods. During the day, you prepare for the night ahead. As more days pass, new types of monsters appear that you’ll need to avoid or defend your home from. It’s an interesting premise, and I wish the game had built further on that idea. Keeping that aspect of survival horror. Its something like "I’m on Observation Duty" or any of these type of games. Anyway, the main quest took me to an underground facility with an evil scientist responsible for creating all the mythical forest creatures. Was that really necessary? Couldn’t it have just stuck with tat survival horror concept, the chores and the tension of keeping yourself alive? Why did it have to turn into this over-the-top “clown fiesta” slop story? It could’ve been something genuinely unique, but it ended up turning itself into a weak horror slop with its ending. Still, for a first game and for its interesting take I’ll give it a positive review rather than a negative one. P.S. The game lasts around 1.5–2 hours.
Good first horror game from an indie dev, nice art style, but none of that justifies the price tag. If the game were $5 I'd say it's just about worth it, but even then it has polish and balancing issues. I found the third night to be nearly impossible and gave up because I kept dying without knowing what the problem was (I finished the first two without a problem). The biggest problem imo was that when you died, it wasn't clear who you died to, and thus what you did wrong. Also I think there were times when it would glitch and put the deer and wolf creature at the same window, so you couldn't deal with either properly because they require opposite responses. There was also a glitch on day 2 where I accidentally pressed G while finding my way back to the cabin and it jumped straight into the night time sequence. So if you want to support a new indie dev, the price tag is basically the value of the game plus a donation, if you just want an interesting game to play, you'll get a much better deal elsewhere.
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Concurrent players on Steam, sampled daily since tracking started.
I paid a bit over 3 and i did not complete because night was just annoying. now i see this guy is charging 14.99??? for this poor graphics, poorly executed under and hour game. worth 3 and under at most.
Way to pixelated I don't understand why but even after I set the graphical settings to my screen format it was still hyper pixelated and also there was no way to add antialiasing. I couldn't even read the papers spread in the cabin, during the night in the shed i didn't really understand how to survive, there seems to be two type of creature one who i have to falsh and another wo i have to no flash but i always died
O jogo é bem curto, a história do game é que sua irmã esta desaparecida e você tem que procura-la, ela alugou uma cabana no meio da floresta, e chegando na cabana você se depara com uma floresta sobrenatural, de dia você coleta recursos para sobreviver a noite de monstros, e cada monstro tem uma mecânica diferente e você tem que se proteger de cada um. Bom quem quiser saber mais sobre o game vou deixar meu vídeo completo, ai você tira as suas dúvidas se vale a pena ou não e claro se puder dar uma força deixando o like!. Gameplay Completa: https://youtu.be/Ej7CGjI8Sl4
Z jednej strony, podoba mi się klimat i pomysł na grę, z drugiej, przeciętne wykonanie oraz niedopracowanie w kilku aspektach w trochę zniechęca. Jako pierwsza gra tego dewelopera, na pewno dobry kierunek, jednak wypadałoby, aby wyprostować niektóre bugi oraz ulepszyć pewne aspekty. Labirynt w ostatniej lokacji właściwie nie jest labiryntem, w którym można się bawić w chowanego z latającym tam potworem. Nie ma dostatecznej ilości "pętli", gdzie można go zgubić. Dodatkowo, blokował się często przy samych schodach, więc nawet wejście do korytarzy bywało problematyczne. Oczywiście, śmierć i kontynuacja pomaga, ale nie powinno to być rozwiązaniem. Animacje na telefonie słabo czytelne, potwory w nocy czasami dawało za mało czasu na reakcję - zwłaszcza ptak, który mógł się pojawiać w trudnym do zobaczenia miejscu (a trzeba było na niego patrzeć). Nie wiem po co było łowienie ryb... Gra stara się iść ściężką FNAF, ale trochę mija się z celem. Szkoda. Można jednak na tej grze zbudować coś o wiele lepszego. Dorzucić nowe mechaniki dzienne, usprawnić nocne przetrwanie, powiększyć mapę lasu do eksploracji. Jest potencjał, jest napięcie, jest świetny pomysł. Ocena z lekką przewagą na nie. Szkoda, że nie ma neutralnej oceny.
Unique art style. $15 is too expensive for watered down fnaf - i hate the bird thank you
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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