
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love this game sm sm sm its 1# gamee AAAAAAAAAAAAAAAA
Espantalho safada, pare de usar saias e dar susto nos outros, eu não gosto muito dessas brincadeiras gostosas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I normally love Silent Hill games, but Silent Hill f really doesn't feel like a Silent Hill game in the same way as the others. If I had played this without knowing the title, I would never have guessed it was supposed to be a Silent Hill game. The game is not scary at all, and the new combat system makes you very capable of easily disposing of enemies with perfect dodges and other new mechanics. At this point, the monsters should be afraid of you, not the other way around. This is mostly just a hack-and-slash action game with some horror themes. That could work, but the combat is simply bad. The game throws lots of enemies at you, but combat is just a slog. The story is vague, which isn't that unusual for a Silent Hill game, but six hours in, I'm still not invested in it, and it just seems kind of uninteresting. The puzzles are mediocre and often don't really make much sense. All in all, it's just a boring experience. I felt that way right from the start, but I wanted to give it a chance since I normally like Silent Hill a lot. At this point, though, I just wish I had refunded the game.
Can u add Frame gen pls
Long time fan of Silent Hill, this instalment doesn't disappoint. Even if this story doesn't take place in the town of SIlent Hill, Ebisugaoka's rich history and worldbuilding brings it's own charm and intrigue that's sure to keep your interest. Absolutely a title i would suggest playing if you like the series, or are looking for a captivating and visually beautiful story.
Story great, but the game is an unoptimized mess. Low FPS on RTX 5090 and even reducing graphics settings doesn't actually increase GPS. Outrageous considering high price.
其实这游戏优点不少,氛围很到位,场景做得也很漂亮,但是这个战斗系统实在是太神秘了; 主角是个弱女子,所以角色非常弱,放个屁都要硬直三分钟,这没啥问题,和其他类寂静岭一样不强调战斗就行了;结果制作人与此同时还整了个挺复杂的三分魂味的战斗系统,言之凿凿地搞出一堆升级来,搞得大家挺愿意玩那战斗一样,然而主角机能太差,游玩体验只能是纯纯的坐牢;最后这个战斗系统升级竟然不是靠打怪,而是靠在场景里面捡东西,并且升级条件还非常苛刻,至此神功大成,毫无疑问是我最近几年玩的所有游戏里战斗体验倒数前几名,即使是把难度降到最低还是烂完了。 剧情上,虽然这部作品和《寂静岭2》一样是把一句话能说完的事情做了一部游戏,但总体完成度比起《寂静岭2》差了非常远,有一种一看表游戏快完了,突然如梦初醒把故事捡起来的感觉,基本没几个像样的伏笔,也没有寂静岭2那种恰好好处的如梦似幻的感觉,而是结局说那两句话的时候突然猛地一下精神了;还强制玩家打四周目才能玩出最好的结局,感谢互联网,我是没那个耐性被这么史的战斗折磨四次了。 最后,演员的表演非常尬,尤其是主角,虽然背景设定在昭和,但是我还是感觉这个主角下一秒就要把浓妆涂上,支上手机喊两句米娜桑扣你吉瓦美美开播了。只能说幸好最起码建模没走那种二次元美型风,算是给主角和背景留了最后一点体面。
Meu jogo de Silent hill prefirido, todos os finais obtidos
不会做战斗就别做,僵硬得要命
This gem is utterly peak! Honestly might be the best silent hill game and topping SH1 is not an easy task absolutely loved it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8.8K | 78 | 82% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.3M | 77.6K | 88% | $19.99 | |
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| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 219.7K | 79% | $11.99 | |
| $34.9M | 76.3K | 94% | $17.99 | |
| $34.9M | 59.7K | 95% | $19.99 |