
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 663 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unlike Bloober Team's REmake style aping of Silent Hill 2, Neobards have managed to release something far closer to the feeling of Team Silent's original games and with a smaller budget / scope. The constant sense of dread, inventory management and overlapping themes are all there. Contrary to complaints from others, I found the 'janky' melee combat matched the game's narrative and easy to master, once you understand the balance of sanity/stamina, perfect dodge and countering. Stop blowing your faith points on omamori lucky dip or health and start banking them for more omamori slots before anything else. The first entry in this long abused franchise I've genuinely enjoyed througout since SH3. Enough to have ran through all five endings. I hope Konami allow more attempts like SHF because Silent Hill doesn't need to be specifically situated in the fictional american town (as SH4 already demonstrated). (And it runs pretty well, too.)
Je vais faire court, car je ne suis pas testeur de jeux, juste un fan de jeux d'horreur. Et bordel, qu'on s'ennuie. Les combats sont tellement à chier et les ennemis, tellement ridicules, que l'on appuie sur « dodge » et « GG, go next ». Je l'ai payé à moitié prix et il est encore trop cher. Sincèrement, je ne sais pas ce qu'ils ont essayé de faire ici, mais ça ne fonctionne clairement pas pour moi. Je vais le terminer parce que je n'ai rien de mieux à faire, mais non, passez votre tour ou refaites un NG+ de Silent Hill 2.
♥♥♥♥♥♥♥ crazy story, bland combat, good graphics. Wanna get the full context of the story? Play it 3 times in a row, lol.
89小時全成就,扎實地玩了五輪,應該算是比較慢的。 畫面很有日系的頹廢美感,劇情也是偏向自我認同和自我完結這種日系很喜歡的題材,發展都在預料之中,說教感略重,我個人最喜歡的是第一輪的強制結局,最「驚豔」的動畫片段也在第一輪遊玩過程之中,算是製作公司體貼沒有耐心玩多輪的玩家......? 操作單純,基本就是輕重攻擊、反擊、迴避反擊這幾類,除非玩迷失霧中難度,不然即使是手殘黨應該也能輕鬆過關,再不能,還有俗稱「小夏難度」的簡單模式可選! 雖然跟歷代沉默之丘系列有些出入,但推薦給喜歡零系列和寒蟬系列的玩家。
This game looks really good and the story is good only bad thing is that it crash on my pc and i have 5070 and 7800x3d and i crash every once in a while you fix by reverifying files but game is very good
Spent all game trying to find my wife, turns out I'm the wife?
8/10 Sehr guter Neuzugang einer Reihe, welcher neue Ansätze wagt und dem Genre jedoch neue Frischluft gibt, die einen zu den Wurzeln von Silent Hill bringt. Das neue Kampfsystem ist ein wenig gewöhnungsbedürftig, gibt dem Spiel jedoch eine gewisse Härte hinzu. Die gesamte Story wird sehr schön erzählt und durch viele Kleinigkeiten untermalt, welche den Silent Hill Flare sehr gut transportieren lassen. Nicht der Top Silent Hill Teil aber jedoch ein Anwärter für Top 5 Silent Hill.
그래서 결국 재미가 있었냐? 없었냐? 라고 한다면... 재미는... 있었는데... 어거지로 퍼먹어야 하는 반복회차때문에 나도 히나코처럼 정신나갈거같더라. 이럴거면 그냥 시나리오 비중 줄이고 몹늘이고 액션늘려서 인왕이나 만들어!
Silent Hill é a minha franquia de jogos favorita. Demorei muito para jogar o f por conta de algumas críticas que vi e pelo medo de me decepcionar com a série (o que foi burrice). Entendo que muitas dessas críticas são pelo fato do jogo abordar problemas reais que as mulheres enfrentam, o que faz com que elas se identifiquem muito mais com a história. Me arrependo de não ter dado uma chance antes. Silent Hill 2 era o meu favorito pela complexidade e pelas nuances da narrativa, mas o f tomou o primeiro lugar do pódio. A história é excelente, o jogo pegou tudo o que Silent Hill 2 fez em termos de profundidade e criatividade e replicou de uma forma sem igual. Todos os personagens despertam sentimentos no jogador, seja raiva, pena ou alegria. É impossível não parar em diversas partes apenas para admirar a direção de arte; tudo é feito com extremo cuidado e carinho, desde as casas e os detalhes dos cenários até a floresta. O ponto mais forte é o enredo, que te prende e faz querer continuar sem parar. A protagonista é muito carismática e, à medida que avançamos em sua jornada, é impossível não se apegar. A campanha possui múltiplos finais, sendo necessário finalizar o jogo mais de uma vez para desbloquear alguns deles. Achei a duração curta, mas acaba sendo o tamanho ideal para quem quer fazer todos os encerramentos. JOGUEM COM ÁUDIO EM JAPONÊS o VA é 100x melhor, em inglês é meio paia Dito isso: - Pontos fortes: - História - Personagens - Direção de arte - Design de inimigos - Mecânicas - Exploração - Puzzles Pontos negativos: - Tempo de duração
战斗一股廉价塑料感
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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