
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I do not consent for the rape oni chan
做优化给我做好了呀,过CG的时候跟女主嗑药后第一视角一样,各种红的绿的紫的光从莫名奇妙的地方打过来,给我看恶心了。正常游玩时一会黑的要死,一会亮的能把你闪瞎,还老是掉帧,战斗手感也是僵硬的要死,还有交互物提示不凑很近都不显示,显示了还小的要死,校舍那里我找钥匙找了快一个小时,结果你妈那个钥匙在他妈外边花从里,那么小一个交互提示混在花丛里根本看不清,你知不知道外面还一直有个打不死的胖宝宝追着你撕咬,后边堆怪也堆的巨多,手感这么便秘还要一次打多只怪打好几次,找三个纹章的时候给你搞一堆陷阱房强制你体验这个大粪战斗,而且就算你打过了这个陷阱房你下次再走进来他还会再刷怪强制让你再打一次,我草泥马呀,我这个吸魂防复活是假的吗,还会再复活那要这个吸魂干什么,让你找一堆道具为什么还要把地图给禁了,地图本来就要绕还搞这种会反复刷怪陷阱房是想恶心谁,一周目还只能走一个坏结局,完整剧情还要打多周目,一周目都被这么恶心了哪里有心情会去打多周目我草泥马
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
крутая игрулька
Can u add Frame gen pls
I really can't say anything others haven't said already. It's a beautiful game in all terms. Highly recommended.
好玩
Не розумаіію хейта який був до гри, доволі глибокий сюжет робить її доволі гарною грою, так тут не найкращій геймплей, але і не найгірший, якби взяли фізику з 2 частини і рівень анімацій, то ця гра сталаб в 10 разів кращє, але навіть так вона грається чудово і не душно
どんだけ知能テスト好きやねんこのゲームイラつくわぁ
Game good, even in performance mode it looks stunning.
This is a review after 2.5 hours of play. I'm really hoping to update it in a more positive manner as I play more. So far, it completely misses the "Silent Hill" flavor, going straight to worn-out "action horror" jumpscare-laden territory. With breakable, but plentiful weapons as a tired, annoying trope. (Also, a mid-20th century Japanese schoolgirl can apparently repair a metal pipe with a screwdriver somehow). The first few encounters made me think this might be something more than that, but then it gave me a weapon and it turned into a clunky action game. Most of these 2.5 hours were like "oh a monster, let's kill it, moving on, loot some stuff, rinse repeat". I decided to start writing this review when a monster jumped me out of a monster closet so that the "being grabbed by enemies" tutorial could pop up. If this sad, cliché jumpscare tactic is the best you can do nowadays, "horror" designers, you need to rethink your approach to game design.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 14 | 57% | $9.99 | |
| — | 0 | — | — | |
| $0 | 7 | 100% | Free | |
| $8K | 21 | 52% | $15.99 | |
| $8.8K | 78 | 82% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35M | 34.4K | 98% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $34.9M | 219.6K | 79% | $11.99 | |
| $34.9M | 76.3K | 94% | $17.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 59.7K | 95% | $19.99 |