
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.4Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An incredible masterpiece of narrative horror
Spannend, atmosphärisch, absolut gelungen. Ich kannte nur das erste Silent Hill von der Play Station 1, das habe ich noch in guter Erinnerung mit dem dichten Nebel und der Taschenlampe. Dadurch behielt das Spiel über die Spannung. Zudem war die Story echt crazy. Hier ist der Nebel ist nicht mehr so dicht (oder nicht mehr vorhanden), Taschenlampe ist weg doch die Spannung bleibt. Grafik und Sound passen voll in die Zeit und die Steuerung lag mir (flüssig in Bewegung und Kampf). Mit steigendem Schwierigkeitsgrad steigt auch das Rätzel Niveau. Es gibt mehrere Enden und mit jedem Durchlauf erfährt man mehr und geht tiefer in die durchaus gute Story. Was ich persönlich ein gutes Konzept fand, der Lauf war ähnlich doch die Geschichte veränderte sich. Wer nicht blind durchs Spiel rennt findet auch genug loot und weitere Story-Puzzle-Teile. ---------------------------------------------------------------------------------------------------------- Thrilling, atmospheric, and brilliantly executed. I was only familiar with the original *Silent Hill* on the PlayStation 1; I have fond memories of its thick fog and the flashlight—elements that really sustained the game's tension. Plus, the story was absolutely crazy. In this title, the fog isn't as dense (or is missing entirely), and the flashlight is gone, yet the suspense remains. The graphics and sound are perfectly suited to the era, and the controls felt great to me (with fluid movement and combat). As the difficulty increases, so does the complexity of the puzzles. There are multiple endings, and with each playthrough, you learn more and delve deeper into the genuinely compelling story. I personally liked this concept: the run-through was similar, yet the narrative shifted. Those who don't just blindly rush through the game will find plenty of loot and additional pieces of the story and puzzle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35M | 59.8K | 95% | $19.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35M | 34.5K | 98% | $29.99 | |
| $34.9M | 219.8K | 79% | $11.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 76.3K | 94% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 37 | 70% | $9.99 | |
| — | 0 | — | — | |
| $0 | 7 | 100% | Free | |
| $10.3K | 27 | 56% | $15.99 | |
| $8.8K | 78 | 82% | $7.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 172ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Сразу напишу без спойлера.[/h2] [u]Игра урезана, в первый раз вы не пройдёте её на нормальную концовку.[/u] Проходил сразу после ремейка второго Сайлента и очень разочарован. Сайлент Хилла тут [b]НЕТ[/b], это полностью самостоятельная история, которую можно было не выпускать под знаменитым брендом, но сами понимаете, её вряд ли тогда купят:) В игре хорош саундтрек и дизайн, на этом всё. Боёвка ужасная, хотели сделать соулслайк, но забыли сделать нормальные анимации и движения персонажей, из-за чего после удара Хинако (главная героиня), будет стоять и одупляться, пока не получит новый удар, тупое затыкивание и периодический уворот, вот и вся боёвка, которая под конец игры раздражает ужасно и хочется просто пробегать монстров, потому что нет смысла их бить. Система поломки оружия тут ни к селу ни к городу, только раздражает не привнося интересных элементов. Зачем мне чинить пухи, если они новые везде валяются (хотя под конец я чинил топор двуручный, он много дамажит). Головоломки на высокой сложности вообще непонятно, как решаются. Я гуглил почти каждую, одну решил логически за всю игру, а одну тупо подбором, ну тут возможно я глупи и любой решит эти загадки на раз два. Если так, то я рад за ваше умение нестандартно срать. Сюжет вообще мрак, опять же, концовки я не увидел каноничной, нужно проходить игру 5 раз (спасибо, одного хватило). Я в шоке, как игра может быть одновременно предсказуемой на всех [b]НЕОЖИДАННЫХ ПОВОРОУОУОТАХ[/b] и непонятной мешаниной под конец. Как будто проблемы микрочелов попытались уместить во взрослую историю, но как-то насрать и подано криво. Можно много чего ещё описывать, но я выделил самые бесячие элементы лично у меня, можете купить игру и поискать свои бесячие элементы:) Всем добра.
其实游戏玩法是不好玩的。 拿着无限耐久的武器的时候,感觉自己无敌了。 但是愿意付出时间,投入进去玩,会有沉迷性产生。 剧情还是挺能看的,就不剧透了哈,惊悚就是这样来的。 半价买,感觉很划算,但是应该还是买贵了,再憋憋其实可以等到-75%。
一周目还行,不过没有什么二周目的动力了 氛围美术都不错,战斗系统有点难评,sd优化比预期的好多了
Loved this rendition of the Silent Hill games. Brought a different side while still giving us the same horror we love about the others.
多周目直接解开故事疑惑,剧情和美术是真不戳,就人物的脸做出来跟真人脸模差距咋这么大。
mejor usar una almohada para la proxima hinako
jk美少女打怪兽
好玩,想看剧情,二周目有很多发现也不无聊,害怕可以摘下耳机
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.