
Silent Depth 2: Pacific is a lite sub-sim. You enter the Silent Service at the command of a Gato class submarine on War Patrols during World War 2. How long will you survive, and ultimately how much tonnage you sink is down to skill and cunning.
Modeled estimate, not a reported figure. How we estimate →
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About
You’ve been on patrol for multiple days when you see a fleet on the horizon. Your first instinct is to dive and engage, but it’s a clear day and one of the destroyers has spotted you. Now it’s a fight for survival, a naval game of cat and mouse. Avoid the depth charges whilst you fight back and strike when the enemy is at its most vulnerable, or switch to silent running and lose the enemy in the depths below.
Silent Depth 2: Pacific is a sim-lite submarine game, designed for fans looking for an easy-to-learn, arcade-style naval experience without requiring the use of technical manuals or hours of study to manually calculate torpedo launch vectors.
Tailored to fans who fell in love with the original Silent Service series, Silent Depth 2: Pacific is a great choice to ‘get your feet wet’ as we continue to develop new features throughout Early Access.
Much like the highly approachable ‘classic’ submarine games from the past, this game allows you to perform important roles on the ship whilst keeping you focused on maximizing the tonnage you send to the bottom of the ocean. Prepare to scout merchant ships, destroy enemy convoys, launch torpedos, fire your deck guns, and then dive to safety in the deep thermal layers from incoming destroyers.

Approachable ‘cat and mouse’ gameplay set in the Pacific Ocean.
Encounter and evade a variety of enemy fleets & merchant ships on war patrols.
Realistic water simulations for a truly immersive experience.
Intuitive torpedo-based combat with auto-calculated firing solutions, keeping the action fast and furious.
Day and night cycles, offering different challenges and opportunities.
Varied weather conditions can impair visibility, adding an extra layer of complexity.
Sink ships whilst carefully monitoring your limited resources to maximize your daily tonnage score.
A layered damage system that challenges you to react and survive when different ship systems become temporarily or permanently unavailable.
During this Early Access period, we will be hard at work refining and polishing Silent Depth 2: Pacific to deliver the best possible sim-lite submarine experience. We're focusing on implementing a range of feature and quality-of-life improvements from short-term ‘upcoming’ to longer-term goals prior to going 1.0 Please refer to the Roadmap below and join the Discord to share your feedback, experiences and meet the community.
We suggest you Follow + Wishlist us on Steam so you will be immediately notified of all new updates and important dev logs. Good luck Captain and fair sailing!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jeu superbe. J'adore. Bons graphismes.
Game crashes to desktop before its gets to the first menu. keep hoping they fix it
The game frequently hangs up and will not allow you to save a game that you are playing. It also locks up and gives you a screen that does not allow you to continue.
Game totally locked up on me. I have a very powerful laptop but I am not computer literate. Played for four hours with no problem. Tried uninstall and reload but that didn't work either.
This game is a simple arcade toy. no real simulation .
난이도 셋중에 중간 난이도로 해보는데 콘보이가 공격에 반응을 안함. 빗나간 어뢰가 빵빵 터져도, 같은편이 어뢰를 맞아도, 심지어 자기가 어뢰를 맞아도! 너무 근접해서 발각되어야만 반응라는데 대충 2천마일 안쪽? 발각되도 발견한놈 하나만 반응함. 너무 이상해서 일단 환불함.
The game code is not optimized and runs like dog feces on my GTX 980. Graphics are akin to a browser-game .On my very first mission the game crashed after the post-mission report popped up. Microprose was not a synonym for "mediocre" back in the day. (Still, I have not refunded the game. I hope they iron out the bugs and refine the code.) Additional note: (added 06-22): Some people have commented that a GTX 980 card should not be expected to run this game beyond single-digit frame rates. Really? When I noted the graphics are browser-game quality? (Not a snide swipe: simply an observation. For comparison purposes the Resident Evil 4 remake runs 50-70 fps at 4k with all graphic options set to high. I should think a game that boots up showing 50% sky and 50% water might run a tad faster due to the minimal graphics load. But perhaps I'm crazy...) I also emailed the developers re: "Periscope swivel via mouse stopped working. The first couple of time I played this game I could swivel my periscope view by clicking on the periscope view screen while looking through it. Now, all that happens is my aft/forward switch keeps changing position with an audible click. Maddening. Exiting and restarting the game does not fix this. WTF, people?!" Still have not refunded the game. In case it isn't immediately apparent, I consider myself a life-long fan of the Microprose brand. I think this is a great concept for an immersive, easy-to-play sub sim and I am avidly rooting for the developers here. I realize this game is in early access and have sought to provide feedback as to what someone running a rig akin to my own might experience. Not everyone is a member of the "GTX 1070-1090 PC master race"; some of us are stuck with "potato PCs"--alas! Still--crashes to desktop and malfunctioning in-game instruments need to be reported, yes? That's the entire purpose of early-access feedback. Your mileage may vary.) Also note: I recommend this game based on its potential.
Ta gra to jakas chora pomyłka. Jakim trzeba być @@@@@@@ żeby takie cos zrobić i wydać w dzisiejszych czasach. Stare Sileń Hunter 4 zamiata to cos pod dywan samym tytułem.
Played 20-30 minutes of this game and asked for a refund. The graphics are "ok" at best. The gameplay is very basic and poor. mechanics are slow and almost inconsequential. Point and click on a map, then point and click shoot at a target. there really isn't anything more to it. Very basic completely under developed compared to other early access games. 1/10
This is not a game - its wasted space on my computer, Nice image of a submarine, program is completely NON FUNCTIONAL. Did try to contact the maker of the waste of space program - got a nice email that said we are swamped with emails and will get back to you when we have time. Save your money the program is crap. That would be my 2 cents -
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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